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  1. #21
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,493
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Same, I think it looked well made over at Blizzard.
    How is it well-made to just spoil the challenge completely? It would be like spoiling the story. Looking up strategies for boss fights for any game has always been a "google it" thing for a reason. Because it defeats the point and only people who wanted to defeat the point are going to google it.

    I also wish mounts and minions, crafting materials etc. would have in their item description an entry that tells you in which content you can obtain it. There are just too many mounts now, a mount log with obtained/unobtained mounts would be cool ingame.
    There could be, but the truth is, most of it is very predictable:
    1. Every dungeon typically has a minion.
    2. Every extreme trial typically has a mount drop (buyable with totems), material that can craft a minion, chocobo barding and housing item.
    3. Every normal raid typically has a minion every 4th raid.
    4. Every savage raid typically has a mount every 4th raid.
    5. Every alliance raid typically has an unbuyable minion.
    6. Every beast tribe typically has a mount and minion for reaching max rank.
    7. Every expansion starting with Stormblood typically has an achievement hunt mount and mount/minion rewards you buy with the various currencies that hunts drops.
    8. Maps typically have mounts and minions as drops (or materials to produce them with).
    9. There are special or achievement fates that drop items such as mounts and minions, one per area (up to Shadowbringers). There are 2 rare ones each expansion (including Endwalker) and one of them usually drops a reward you exchange for a mount.
    10. A bunch of mounts and minions are buyable from Jonathas at Old Gridania with Achievement Certificates.
    11. You can filter and claim mounts and minions from achievements in the achievement menu.
    12. Every area starting from Shadowbringers has bicolor gemstone vendors. Achieving maximum rank allows unique rewards such as minions from each area's vendor, including the city states.
    13. Unique content, such as deep dungeons, field operations, variant dungeons, criterion dungeons, island sanctuary, unreals and the firmament typically have mount and minion rewards that not hard to find ie. a vendor at the starting area showing it as a reward, or as a loot drop - if it's a loot drop it's usually sold for gil on the market board as well.
    14. Most minions and many mounts are buyable on the market board and any up through Stormblood can come from the Grand Company coffers.
    Once you get a sense that the majority of them come from these places, it barely changes, with only rare exceptions such as the "get all jobs to 80" or "farm hundreds of fates" mount.

    Game lacks in that area, that it gets replaced by content creators and mods. Doesn't seem like the ideal way.
    Arguably it is ideal. MMORPGs are meant to be social games. Massively social, in fact. Getting it from the game would be more of a solo experience.
    (0)

  2. #22
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,016
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    *Finishes soloing dungeons and story 8 mans with NPC trusts*
    What's this about a community again?
    (0)

  3. #23
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Mechanics are nice but the big reason why I would advocate for the Adventure Guide feature from WoW to be in FFXIV is for them to be able to list all the dungeon loot you can get for glamour hunting
    (0)

  4. #24
    Player Hurlstone's Avatar
    Join Date
    Jun 2014
    Posts
    867
    Character
    Valamist Hurlstone
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    I would like an in-game guide for older bosses for sure, a bit like WoW had I think. Not an exact 'Do-this-to-win' 1000 word guide, but just a small overview of what mechanics there may be. There are alot of bosses in this game, and its not always easy to remember the rotation of a trial you cleared in the story three years ago haha. So when you pop into a random instance and are lost, you can open the guide and just go “Oh OK. I remember how I kept dying here. Lets go!”
    (0)

  5. #25
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,493
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Mechanics are nice but the big reason why I would advocate for the Adventure Guide feature from WoW to be in FFXIV is for them to be able to list all the dungeon loot you can get for glamour hunting
    Like the one they have on the lodestone?

    https://na.finalfantasyxiv.com/lodes...guide/db/duty/

    ie. If you click the coffers on this page it shows the loot https://na.finalfantasyxiv.com/lodes...y/cf7612fa294/
    (1)

  6. #26
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,597
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Raoabolic View Post
    *Finishes soloing dungeons and story 8 mans with NPC trusts*
    What's this about a community again?
    Duties have never seemed to me to be a place where "community" shines. Sharing information via the Internet, in-game chat, Free Company interactions, heck, even night club environments. Those are "community".

    Rushing through a dungeon instance for tomestones with nothing more than a "hi" and "bye" isn't "community".

    And where did you get the idea that there are currently 8 person Trust-based duties? Aside from the Hydaelyn MSQ trial in Endwalker, there is no such thing.
    (1)

  7. #27
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,438
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Another thing about WoW's in-game book (Adventure guide?) is that it tells you exactly what loot every boss drops, and you can sort it all by class (job), and search for the gear by name. This lets you find where to farm for specific gear without resorting to external sites.
    (0)

  8. #28
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Jeeqbit View Post
    Like the one they have on the lodestone?

    https://na.finalfantasyxiv.com/lodes...guide/db/duty/

    ie. If you click the coffers on this page it shows the loot https://na.finalfantasyxiv.com/lodes...y/cf7612fa294/
    In-game my dude. Because then you can also "Try On" the item in game.

    I dont enjoy having to hunt outside sources for glam pieces that exist in the game
    (0)

  9. #29
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,546
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by MahthildisMMORPG View Post
    I'm not your homie, buddy.
    I'm not your buddy, pal.
    (1)

  10. #30
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,493
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    In-game my dude. Because then you can also "Try On" the item in game.

    I dont enjoy having to hunt outside sources for glam pieces that exist in the game
    It would be nice if all the lodestone features were in the game. But SE seems to prefer website versions of them. But it is still worth mentioning that SE does have these features officially, regardless.
    (0)

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