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  1. #141
    Player
    DPZ2's Avatar
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    Feb 2015
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    2,631
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by KageTokage View Post
    I'm not sure why it took so long to occur to me that this "conflict that divides the Scions" may simply be another Stormblood scenario where circumstances demand that they split up and we'll just end up staying in southern Tural with one portion of them while the rest head north to look into whatever business is going on over there.
    I'm fairly certain that I've remembered a presentation that announced that the Scions would be on both sides of what happens in Yok Tural (the southern part of the landmass we're going to, from what I can see of the maps). There may be a split after that, but I get the feeling that the conflict surrounding the throne (one of our reasons for going there in the first place) is the first major storyline with all of the Scions involved in one way or another.

    There is the new main city (Tuliyollal) which is in the northern reaches of Yok Tural. There is a new zone (Urqopacha) where the giants live. There is a second new zone (Yak T'el) in Yok Tural, and a tropical zone (Kozama'uka) south of Tuliyolla. There is apparently also a desert (Shaaloani) in the northern section of Tural as a whole..

    It was hinted that the two areas of the New World we encounter feel like they might belong to two different games, and that very long bridge appears to be north of Tuliyollal.

    Which, if any, of the Scions we encounter after the first storyline finishes is open to wild conjecture at this point. Not enough data, at least until we get a Live Letter or two.
    (1)

  2. #142
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    7,878
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by KageTokage View Post
    I'm not sure why it took so long to occur to me that this "conflict that divides the Scions" may simply be another Stormblood scenario where circumstances demand that they split up and we'll just end up staying in southern Tural with one portion of them while the rest head north to look into whatever business is going on over there.
    That would make sense. In the trailer, Estinien is in the south and he also does not appear on the poster. The people on the poster are most likely the ones coming with us to the north, where we are definitely going.

    Quote Originally Posted by DPZ2 View Post
    There is apparently also a desert (Shaaloani) in the northern section of Tural as a whole..
    Beyond that is Heritage Found, which is also a desert, but this time it has a bit of technology and a giant structure which leads us to Solution Nine.

    It was hinted that the two areas of the New World we encounter feel like they might belong to two different games, and that very long bridge appears to be north of Tuliyollal.
    I don't think I'd go as far as saying they are from different games. I think the north is in the same theme except it is deprived of vegetation and aether and that is what makes it look so different. The second desert zone gradually transitions it into technology, so it makes a lot of sense.

    Which, if any, of the Scions we encounter after the first storyline finishes is open to wild conjecture at this point.
    I think that the poster gives it away. The scions most likely coming with us are Urianger, Thancred and Krile.
    (0)

  3. #143
    Player
    Lexiel's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    52
    Character
    Linette Noir
    World
    Coeurl
    Main Class
    Dark Knight Lv 70
    I can't stand the Scions anymore. Everytime Y'shtola, Alisaie or Krile shows up on the screen I feel an urge to skip cutscene. However they're the main characters (effectively) of the whole narrative and given XIV is pretty much a shounen anime I don't think popular characters like Y'shtola and crew would ever go away or die, these characters are kept in by how much people like them it looks like.

    I'll all up for new guys to take their place but I don't expect them to actually disband just like Y'shtola will never die even though Matoya said her condition would speed up her death. Sometimes I think the devs forgot about that.
    (4)

  4. #144
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lexiel View Post
    Y'shtola will never die even though Matoya said her condition would speed up her death. Sometimes I think the devs forgot about that.
    No. It was a localization/translation error. That has spiraled into...excessive amounts of misinformation. Someone else explained it in more detail, but effectively in every other translation, Matoya doesn't say anything about it shortening her life span or speeding up her death, and more that it is a strain on her aether. Not life force! Aether. So while the WoL or Urianger is going into the fight at 100% 'charge', Y'shtola is going in at 80%. She's already spending aether to see, so adding casting on top of that shortens her active time.
    (8)

  5. #145
    Player
    Jeeqbit's Avatar
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    Mar 2016
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    7,878
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Even if it did shorten her life, unless they bring it up as a plot point, it is relative (in the sense we are unlikely to ever see it) because characters don't age hardly.
    (4)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  6. #146
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
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    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    English players need to make up their damn mind about what script they want to follow. They only bring up the japanese original script when it's convenient for their argument.
    (0)

  7. #147
    Player
    DPZ2's Avatar
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    Feb 2015
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    2,631
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by ReynTime View Post
    English players need to make up their damn mind about what script they want to follow. They only bring up the japanese original script when it's convenient for their argument.
    And yet, in this instance, it concerns what many would consider a Major Plot Point.

    So, do you declare yourself disappointed if Y'shtola never dies in the 20 year run of the game because "Matoya Said", but only in the English translation?
    (3)

  8. #148
    Player
    Lady_Silvermoon's Avatar
    Join Date
    Jul 2023
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    416
    Character
    Kasari Silvermoon
    World
    Seraph
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Lexiel View Post
    I can't stand the Scions anymore. Everytime Y'shtola, Alisaie or Krile shows up on the screen I feel an urge to skip cutscene. However they're the main characters (effectively) of the whole narrative and given XIV is pretty much a shounen anime I don't think popular characters like Y'shtola and crew would ever go away or die, these characters are kept in by how much people like them it looks like.

    I'll all up for new guys to take their place but I don't expect them to actually disband just like Y'shtola will never die even though Matoya said her condition would speed up her death. Sometimes I think the devs forgot about that.
    I took it to mean that it's bad for your health, like smoking. I wouldn't expect someone to die within five years of their first cigarette.
    (3)

  9. #149
    Player NekoMataMata's Avatar
    Join Date
    May 2022
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    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by KageTokage View Post
    I'm not sure why it took so long to occur to me that this "conflict that divides the Scions" may simply be another Stormblood scenario where circumstances demand that they split up and we'll just end up staying in southern Tural with one portion of them while the rest head north to look into whatever business is going on over there.
    Every expansion since HW has had a split quest segment at the start of the MSQ where you had 2 different routes to follow. This was supposedly to help server loads, but that's likely what's going to happen here.

    Thancred and Krile will be team captains, each having a different take on the succession(they told us both characters would have interesting roles within the msq). We'll have 9-12ish quests with each group, but won't really be able to pick a side. Then we'll eventually go down the rabbit hole of realizing that there's more to the succession than what we first thought, and probably find a new world ending threat.
    (0)

  10. #150
    Player
    ty_taurus's Avatar
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    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I think for my part, I don’t particularly mind any one Scion or dislike them as a group, but I think we have to many “main characters.” Thinking about the trust system for a moment, we have been running with the notion of having an established group of 7 characters. When the system began, we were familiar with 5 of these characters, Ryne was there as our 6th member for Shadowbringers, and G’raha was added as a permanent member partway through and fills an important slot as the one member who can flex to any role.

    Now, Estinien has replaced Ryne since we’ve left the First and seems to have stayed a member of the group while we add Krile to the roster. While there’s no hard rule that we can’t have a larger trust selection, having more and more characters to focus on creates more competition for screen time, and that may have an adverse effect on Erenville and Wuk Lamat. It’s not definitively an issue, but I think things would be a lot smoother if we had only 4 or 5 main characters following our WOL through each expansion, and gave the other spots to a rotating cast of characters unique to each future expansion. “Guest” party members if you will. I feel that would generally feel easier to manage. But we’ll ultimately need to see how DT turns out in that regard.
    (1)
    Last edited by ty_taurus; 01-13-2024 at 05:53 AM.

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