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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,655
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Wyssahtyn View Post
    that party support thing is probably just code for "it has a two minute party buff" ngl
    That is assuming they took the entire feedback we gave them for how much the 2min raid buff fight design and job design sucks for fun and individuality and do f***-all with it.

    I'll be holding my breath until media tour/7.0 how things go. The forced 2min job design needs to die.
    (5)

  2. #2
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,002
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    That is assuming they took the entire feedback we gave them for how much the 2min raid buff fight design and job design sucks for fun and individuality and do f***-all with it.

    I'll be holding my breath until media tour/7.0 how things go. The forced 2min job design needs to die.
    Honestly 2 minute meta is bad, but it feels like the only real reason why it's being discussed over poor healer or tank designs is because it effects DPS players which is the majority (for good reason). 2 minute meta should go away, but in all honesty it's not actually something im that passionate about in reality, I still think they can design fun jobs around the meta but at the same time, it's also something that limits jobs and makes them feel samey in some instances, I think most DPS still fair decently but are starting to feel the stale design.

    Honestly the game would just be a lot more fun if they made healer and tanks more interesting, people talk about 2 minute meta being homogenization but when you look at tank and healer design the entire of those roles are, and it's a fact that they're designed to be doing DPS all the time, but both completely lack any sort of intresting DPS rotation. The "utility" that all these jobs bring are so interchangeable for better or worse that you'd expect at least a little bit of better design.

    I think picto's support will likely be a 120 raid buff or some wacky timer like 60s who knows? but I'm really bored of party buffs honestly, I would like a caster with the dragoon/dnc/ast sort of target single target buff instead.
    (0)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,655
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rithy255 View Post
    Honestly 2 minute meta is bad, but it feels like the only real reason why it's being discussed over poor healer or tank designs is because it effects DPS players which is the majority (for good reason). 2 minute meta should go away, but in all honesty it's not actually something im that passionate about in reality, I still think they can design fun jobs around the meta but at the same time, it's also something that limits jobs and makes them feel samey in some instances, I think most DPS still fair decently but are starting to feel the stale design.

    Honestly the game would just be a lot more fun if they made healer and tanks more interesting, people talk about 2 minute meta being homogenization but when you look at tank and healer design the entire of those roles are, and it's a fact that they're designed to be doing DPS all the time, but both completely lack any sort of intresting DPS rotation. The "utility" that all these jobs bring are so interchangeable for better or worse that you'd expect at least a little bit of better design.

    I think picto's support will likely be a 120 raid buff or some wacky timer like 60s who knows? but I'm really bored of party buffs honestly, I would like a caster with the dragoon/dnc/ast sort of target single target buff instead.
    Deleting the 2min meta and improving tank & healer playstyles and enjoyment aren't mutually exclusive to be had, this isn't a zero-sum game. They can happen in tandem, just unlikely.

    The 2min meta affects literally every role. Not just DPS. Tank and Healer abilities are literally designed around it nowadays as well.
    (2)

  4. #4
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rithy255 View Post
    Honestly 2 minute meta is bad, but it feels like the only real reason why it's being discussed over poor healer or tank designs is because it effects DPS players which is the majority (for good reason).
    Ehh, I feel there's a separate issue here. DPS and tank design has been awful since ARR. The problem is a fundamental design principle of the game. The meta to which encounters handle damage, I.E. busters. When you design every fight about spiking damage all at once and then giving a rest period before spiking again, then there's only 3 tools that can effectively deal with this. Mitigation, barriers, and raw burst throughput. It's why I've long held the opinion that all healers are the same and all tanks are the same, because they effectively do their job the same way, sometimes with literally identical skills.

    To fix healer/tank design, they'd need to massively overhaul every single fight in the game, severely drop the power and throughput of every healer, and create room to bring back more styles of healing and tanking, such as sustained healing tanking, HoT healing, deferred damage tanking, smart healing, and so on. And as if that wasn't enough of a cliff to scale, it has to be done in such a way that console players can handle the spot healing indicative of better meta designs without the controls getting in the way. Which is definitely doable, but the devs have no interest in it.
    (0)

  5. #5
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    That is assuming they took the entire feedback we gave them for how much the 2min raid buff fight design and job design sucks for fun and individuality and do f***-all with it.

    I'll be holding my breath until media tour/7.0 how things go. The forced 2min job design needs to die.
    Nah, they chose to give us pretty graphics instead.....
    (1)