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  1. #21
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sclair0 View Post
    "There aren't enough classic jobs, Pictomancer has only been in like... TWO GAMES!"

    [Suggests jobs that have only appeared in FF5 and FF11]
    People love to take the word "classic" out of context. Just because something is old, it doesn't make it classic. Pictomancer in particular revolves around a trope where the user uses art, images, lines in the sand, dolls etc. to attack. It goes back a long way and has been in literature, screenplays, comic books/manga, and anime. Much like the majority of FF jobs even dating back to the original FF, their concepts are anything but original.

    Classic jobs in FF are jobs taken from existing concepts and successfully made them their own. Black Mage, White Mage, Red Mage, Warrior, Ninja, Thief are all classic. Not only are they old, but they are also well established fan favorites in the franchise. It's difficult to say if Pictomancer qualifies as a classic FF job. I wouldn't even say it's been in multiple games. It's most notable utilization was in FFVI, and when I played that game when I was still a kid, no one I knew who also played it used the term "Pictomancer" to refer to Remy. She was popular though because a lot of kids love to draw and paint, so the fact that Remy was a respectable magic user and did those things naturally made players gravitate to her. She was also super adorable.

    Knockoffs are new jobs that take a classic job from FF's rolodex and slap a new name on it. Viper heavily draws from Zidane of FFIX who is a THF. DRK in FFXIV are DRK's in name alone. They are nothing like the DRKs of eld, that would be the RPRs. SGE is something actually quite innovative inspired by Gundam, but they just slapped the name "Sage" on it because, reasons. NIN combines concepts of two FF classic jobs of NIN and THF instead of making THF a true job of its own, which I'm willing to bet Viper will do.

    IOW, the job system of FFXIV is jumbled up mess. There is nothing consistent about it. In trying to pay homage to classic jobs while also coming up with concepts of their own, the think-tank has become an arena of bumper cars.
    (1)

  2. #22
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kes13a View Post
    I would prefer they stop adding jobs. every time a full job gets added, abilities, usually job defining ones, are removed from existing jobs and given to the shiney new one. This further leads to homogenization and making everyone the same, which few people actually like or want.
    If there was any doubt before, they are definitely at that point now. Viper and Pictomancer are concepts that show they have definitely ran the wheels off of the bus.

    It's time to stop adding jobs, SE. Focus on improving existing jobs and encounter design. Please.
    (3)

  3. #23
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by DamianFatale View Post
    I’m not hating on Reaper, Sage, Viper, or Pictomancer. However, I have had a problem with classic job staples being pushed aside, and relegated to limited jobs of late. With that said, my complaint isn’t 100% on solid ground.
    pictomancer and bst are from sakaguchi era bro

    Quote Originally Posted by MistakeNot View Post
    FF14 already copies far too much from other Final Fantasy games instead of making its own things.
    this
    (2)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  4. #24
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Not gonna bother reading through the whole thing. if the thread Explodes for some reason, I'll go bad and read.

    But, in general. We do, and We Don't.

    I'm not going to put peoples dreams of Old Jobs(that likely got stripped into another jobs fantasy, or exist/referenced in game already) But there are many reasons why they aren't around and likely shouldnt for the player. (which is where I go to say, if someone pushes the idea heavily. that's when the reasons for and against WILL have to come out.).
    But as to keep short, and not have to read the entire thread.

    Most non MMO/FF players, or even those who do.(But not all of them)
    Only Care for the Jobs/Classes to be done well enough to be satisfying.(at General Minimum)

    If we get them in the future, OK.
    If we get new FFXIV Originals. NEAT.

    (could go on and on right here, about they said they'll be doing more Originals Now. But I know the response is the typical, we don't truly know til it's announced.)

    ---------------------------------------------------------------------

    In the End CBUIII is gonna CBUIII.

    Probably have higher chances of pushing for a Job/Class by asking for a "Role for/with a Specific Theme" that doesn't give them much choice but to go Classic, or Merge Classic and original under a new name.

    [But the while Pictomancer spiel, makes it kinda noticeable you're focusing on jobs that are likely to be rejected due to their connections to the world already. which I understand the Unpleasantness of it, but also wouldn't change it.]
    (1)

  5. #25
    Player
    Rudje's Avatar
    Join Date
    Aug 2022
    Location
    taken by a strange mood
    Posts
    150
    Character
    Shayun Ragara
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    Even besides the previous notes about difficulty to translate some jobs (remember, they tried to make Chemist and ended up with Sage), I think the only totally novel job with zero reference back is like... maybe Reaper (the DRK "thing" in other games has nothing to do with Reaper, either, so idk where that idea comes from--Reaper isn't exactly trading HP for damage)? And that's a maybe based on unfamiliarity with newer/spinoff titles, maybe there's a character they're drawing from that uses a scythe. Basically every other "new" job is actually a reference to a specific character (Gunbreaker, Pictomancer, Viper, Mechanist) or is loosely based on an older job (Astrologian is clearly drawing from friend of the show Time Mage, Sage and Chemist as mentioned, Warrior is just Berserker made usable in an MMO context).
    (0)

  6. #26
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,790
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    The jobs are just cookie-cutter anyway. FFXIV doesn't have enough depth to care about new jobs that much. Pictomancer looks neat aesthetically, but it's going to play like everything else. You're going to have your regular dps buttons that fill up a meter and a big attack that uses the meter, and some party buff buttons that never feel like they matter. Geomancer would be identical other than the attack effects and the AF gear.
    (1)

  7. #27
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AshDeschain View Post
    I'd rather the Dev team design and work on jobs they actually are interested in creating than be beholden to whatever jobs are considered "classic FF jobs." Let them make stuff they want to make. That's how you get the potential for some passion to bleed through and we get the chance for something cool and unique.
    The problem is the devs are making bad jobs that lack passion and aren't cool, sacrificing quality for "unique"

    Not to mention all the current jobs continuing to worsen starting in Stormblood
    (1)

  8. #28
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    315
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 94
    Quote Originally Posted by totalimmortal View Post
    tbh if anything i feel like some of the legacy jobs are for Real Oldheads who know their stuff when it comes to legacy FF jobs. sure, pictomancer isn't exactly a common job, but (especially in the west) ff6 is heralded as one of the best ff games and is the one that basically defines final fantasy's entire identity for a lot of people.

    i yelled at my screen whenever i saw pictomancer because i love FF6, and i'm sure FF4 fans got a huge kick out of sage too.
    Oh I would have been tickled pink...if we got an actual sage and not the Nu Gundam crammed into a healer role. Two things I love and they STILL bones it up, that's honestly impressive.
    (0)

  9. #29
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Palladiamors View Post
    Oh I would have been tickled pink...if we got an actual sage and not the Nu Gundam crammed into a healer role. Two things I love and they STILL bones it up, that's honestly impressive.
    I just want Geomancer already. It makes me so upset that it’s taken this long.
    (0)

  10. #30
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I'm okay with new jobs. I think I more hope for roleplay in jobs. I recently played the WoW trial again just to see some changes. I more regularly felt like I was 'role'playing in the game than I do, on average, in FFXIV. Which is mostly due to the fact they're less afraid to flavor things just for fun (quite a few 'jobs' in that game have things just for the sake of roleplay even if it doesn't do much in combat), something SE appears to abhor lol 'doing something just cause it'd be fun', and they do also have a bit less finely tuned balance in that game compared to ours.
    (0)

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