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  1. #11
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Palladiamors View Post
    Genuine question, can you name one time an MMO made sweeping changes to a combat system that was well received by the community? I've been playing MMOs for about 22 years now and I can't think of any BUT I also haven't played every MMO out there.

    In my experience even relatively inoffensive changes usually lead to a lot of community push back if it's not a highly requested feature. I'm not saying I don't believe you, mind, just that I have seen many a community react... vehemently in the wake of combat being changed
    I'm gonna use the dread word here so bear with me. And my definition of sweeping changes could be different from yours. But I'll say WoW and the massive changes made coming out of shadowlands. DFs changes so far have felt fun, it's a step away from borrowed power and it's ofc a work in progress as well. It's beginning of a new system that will be iterated upon rather then replaced, as it is the replacement itself to years of making the wheel over again that blizzard is known for. I've raided each tier and nothing has felt too underpowerd for long. It feels good actually having classes bestrong on their own and funtional without a gimmick or Set of items built in for there to be function, a return to what WoW had been prior to expansions like Legion and closer to at the very least Wrath/Cataclysm
    (1)

  2. #12
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    YEEEESSS!

    This game honestly doesnt feel as satisfying to play compared to other tab targeting games. Its not as reactive as it should be what with action lag and encounters feel too slow for it. This kind of thing would've worked if it did an action/turn based hybrid to compensate for it but FFXIV's combat is quite possibly the weakest aspect of today's modern MMOs (personally I feel its on par with ESO's combat)
    (1)

  3. #13
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    342
    Character
    Ara Amai
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by midnitdragoon View Post
    Just as title states,does the combat system need to be reworked, should it stay as is? Should yoshi experiment with different battle system mechanics in future content releases?
    Bozja showed it can be a lot more interesting with just a few additions, but we can never have those for the sake of the raiders and their balance.
    (1)

  4. #14
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,557
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by midnitdragoon View Post
    Just as title states,does the combat system need to be reworked, should it stay as is? Should yoshi experiment with different battle system mechanics in future content releases?
    No, and here's why...

    If you change a fundamental, defining feature of the game like that, a lot of people will get upset and quit.

    For example, let's say it was changed to action combat with no hotbars... all the people who are used to or prefer MMO combat would not be happy and want it to go back to what they have been used to for years of their life. It's not a good business decision because of that.

    Would a different kind of combat, such as action combat, be cool? Sure! But it's not the sort of risk that is smart for an established online game to take.

    What they could do though is create an isolated area like Eureka or Bozja or Deep Dungeons and put a different battle system in them, because then it wouldn't affect everywhere else and the people who don't like it can avoid it.
    (1)

  5. #15
    Player
    midnitdragoon's Avatar
    Join Date
    Jan 2013
    Posts
    124
    Character
    Midnight Dragoon
    World
    Balmung
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Jeeqbit View Post
    No, and here's why...

    If you change a fundamental, defining feature of the game like that, a lot of people will get upset and quit.

    For example, let's say it was changed to action combat with no hotbars... all the people who are used to or prefer MMO combat would not be happy and want it to go back to what they have been used to for years of their life. It's not a good business decision because of that.

    Would a different kind of combat, such as action combat, be cool? Sure! But it's not the sort of risk that is smart for an established online game to take.

    What they could do though is create an isolated area like Eureka or Bozja or Deep Dungeons and put a different battle system in them, because then it wouldn't affect everywhere else and the people who don't like it can avoid it.
    That's true, but for sake of argument, let's say this just stays limited to certain areas like how eureka and bozja are. They are seperate instanced zones with their own rules etc.

    Would this be a favorable thing, something that stays within its own instanced zone, doesn't affect the rest of the game, but allows for experimentation and testing combat ideas?
    (0)

  6. #16
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    It doesn't need a rework. It needs a revert back to Stormblood.
    (4)
    Last edited by Enjuden; 01-07-2024 at 09:53 AM.

  7. #17
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,257
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Nah. Do I think it needs changes, and new ideas, yeah. But I don't think it needs a rework.
    (0)

  8. #18
    Player
    Ritsuka-55's Avatar
    Join Date
    Mar 2022
    Posts
    107
    Character
    Celes Vartinault
    World
    Sagittarius
    Main Class
    Gladiator Lv 60
    Yes, let's go back to Stormblood, where people forced other people to change class or were gated out of content because MUh Metah!!!!!, please listen to this people.
    (2)

  9. #19
    Player
    ryouma17's Avatar
    Join Date
    Aug 2012
    Posts
    910
    Character
    Haven Belle
    World
    Excalibur
    Main Class
    Summoner Lv 100
    if they dont rework the combat then they atleast need to do something about the combo system, pvp has all combos combined into one button why is it so hard to do this for pve, get rid of the button bloat
    (0)

  10. #20
    Player
    AlucaDragonheart's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    111
    Character
    Aluca Angelus
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ritsuka-55 View Post
    Yes, let's go back to Stormblood, where people forced other people to change class or were gated out of content because MUh Metah!!!!!, please listen to this people.
    Yeah but at least it was actually fun back then, and not the homogenized snooze fest that we have now. The only classes that have some complexity and interesting mechanics to them right now are Monk and Black Mage.
    (2)

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