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  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Just the cleansing ones retain their usefulness. I always have spine drops on hand because I think some healers are allergic to Esuna and echo drops because inevitably someone doesn't stun the silencing mob when I'm healing.
    (0)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,194
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by TaleraRistain View Post
    I always have spine drops on hand because I think some healers are allergic to Esuna and echo drops because inevitably someone doesn't stun the silencing mob when I'm healing.
    Singular paralysis hardly ever feels worth an Esuna because it doesn't usually last long enough to prevent more than one action anyway, given its RNG. It's also disproportionately more detrimental to casters than anyone else, so depending on the party composition it's possible nobody loses any GCDs even if the paralysis triggers.

    Echo drops are a good idea for anyone with Spells to carry even outside of deep dungeons, as Silence could last long enough to block as many as three GCDs.
    (0)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,607
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rongway View Post
    Singular paralysis hardly ever feels worth an Esuna because it doesn't usually last long enough to prevent more than one action anyway, given its RNG. It's also disproportionately more detrimental to casters than anyone else, so depending on the party composition it's possible nobody loses any GCDs even if the paralysis triggers.
    I thank Hydaelyn for them in Unreal when someone misses a tower. Paralyze there can cause you to end up in the middle of the goo or be unable to place the stack marker in the right spot and wipe the party. They're more limited than echo drops but I feel their worth the places where I do use them.
    (0)

  4. #4
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    Quote Originally Posted by TaleraRistain View Post
    Just the cleansing ones retain their usefulness. I always have spine drops on hand because I think some healers are allergic to Esuna and echo drops because inevitably someone doesn't stun the silencing mob when I'm healing.
    Honestly, I like carrying them around because it is fun feeling slightly-more self sufficient. I know antidotes don't quite as much use anymore, but they can be good in case the healer dies. Though, I do wish they worked on stacking poison (I found out it does nothing when stacking poison is at play despite the fact it can be esuna'd)
    (0)
    I love the men in this game

    I finally return to the game! Current goal: getting all my jobs to 90