Just the cleansing ones retain their usefulness. I always have spine drops on hand because I think some healers are allergic to Esuna and echo drops because inevitably someone doesn't stun the silencing mob when I'm healing.





Just the cleansing ones retain their usefulness. I always have spine drops on hand because I think some healers are allergic to Esuna and echo drops because inevitably someone doesn't stun the silencing mob when I'm healing.





Singular paralysis hardly ever feels worth an Esuna because it doesn't usually last long enough to prevent more than one action anyway, given its RNG. It's also disproportionately more detrimental to casters than anyone else, so depending on the party composition it's possible nobody loses any GCDs even if the paralysis triggers.
Echo drops are a good idea for anyone with Spells to carry even outside of deep dungeons, as Silence could last long enough to block as many as three GCDs.





I thank Hydaelyn for them in Unreal when someone misses a tower. Paralyze there can cause you to end up in the middle of the goo or be unable to place the stack marker in the right spot and wipe the party. They're more limited than echo drops but I feel their worth the places where I do use them.Singular paralysis hardly ever feels worth an Esuna because it doesn't usually last long enough to prevent more than one action anyway, given its RNG. It's also disproportionately more detrimental to casters than anyone else, so depending on the party composition it's possible nobody loses any GCDs even if the paralysis triggers.



Honestly, I like carrying them around because it is fun feeling slightly-more self sufficient. I know antidotes don't quite as much use anymore, but they can be good in case the healer dies. Though, I do wish they worked on stacking poison (I found out it does nothing when stacking poison is at play despite the fact it can be esuna'd)
I love the men in this game
I finally return to the game! Current goal: getting all my jobs to 90
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


