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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Ideally smarter inventory space and QoL space, I don't need more exactly.. as much as I want space that 'just works'. Like helping me keep it organized, so I don't have the same material across three different inventory systems lol, or not having to deal with as many tokens and baits, etc. A complete glamour log would be great, though obviously that's actually a lot of 'slots' (but its smart inventory too, as opposed to ours which is not smart at all).

    I always find the challenge thing funny given as soon as we have challenging content that vast majority avoid it like the plague and complain about it. I mostly think we don't need more really hard stuff (savage+ and beyond), we just need better balance to content players do day in and day out such that it doesn't become too face roll BUT STILL IS regularly complete-able with an average team. Doesn't seem to be, to me, that actually HARD stuff is really desired because its instantly ignored or lambasted or sometimes both, except for a minority (nothing wrong with them, keep making that stuff, but it never seems to be a majority thing). Not hard content then, just 'engaging' content seems to be the actual desire. Not so easy you fall asleep basically. Not so hard that you lose all the time and feel like you cant pop a quick content piece out before heading to bed for another day's work.
    (2)
    Last edited by Shougun; 01-02-2024 at 06:06 PM.

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,168
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Shougun View Post
    Ideally smarter inventory space and QoL space, I don't need more exactly.. as much as I want space that 'just works'. Like helping me keep it organized, so I don't have the same material across three different inventory systems lol, or not having to deal with as many tokens and baits, etc.
    At bare minimum I would like some kind of system that can run a check through all of your inventories for duplicates, even if it's as brute-forceish as an automated process running an /isearch check on every item in the inventory and then informing the player of any items that were found in multiple locations.

    I feel like they could also do some kind of "pseudo glamour log" thing this way that doesn't remember things permanently, just searches everything you currently have and displays it in some kind of interface so you can easily see things like what pieces you own from a particular dungeon.

    On a side note, much as inventory management is not good in this game, playing other games can show you that it could always be worse. I've been playing Baldur's Gate 3 lately (as have a lot of people) and the inventory is basically all the downsides of this one but none of the helpful aspects. Each party member has their own inventory, you can't search, can't rearrange, there's no armoury chest, the gameplay constantly hands you more items and picking up too many things will restrict your character to walking speed until they lighten their pack. No glamour, either.
    (3)
    Last edited by Iscah; 01-03-2024 at 03:49 AM.