I like that to a certain degree because it gives me a reason to do roulettes again and play all the jobs.
I just get flight while doing the MSQ, so by the time I'm leaving an area in the MSQ I've probably got flight already while traveling to quest objectives.I have to wade my way through tribe quests, custom deliveries, obtain flight in the new zones, etc. etc. etc... again
I mean, I'm not exactly gonna play it much because I'm a tank, but I will get to play it somewhat because of leveling all the jobs again.I have no interest in Viper
Probably is. The trailer doesn't seem interesting because it evokes memories of Island Sanctuary, something many regard as boring. It's only if you delve into the keynote pictures they showed of new areas that you see some more interesting areas, such as dark mountains, rocky areas and technology that makes it very different from what we see in the trailer.I'm not all that interested in the story. Some of this might have to do with having no idea what their plans are, and essentially starting anew.
I am too. Hopefully we'll meet someone new or not spend a lot of time with all of them. We're told there will be some sort of split, so maybe we'll only have to work with half of them.I'm also tired of nearly every single Scion
I don't mind Estinien and G'raha so much, because they are newer than the others. But there's no reason why they can't all go surfing or managing the library at Old Sharlayan while we meet a new group of friends.
All of this part is same for me.EX/Unreal trials, Gold Saucer GATEs (especially Slice is Right), and doing content with FC mates. Additional fun lies dormant and could be fleshed out if they would ilv sync trials, raids, and alliance raids so bosses don't melt and all of their mechanics are present. I just did the Endsinger trial for the first time since they updated it, and it was absolutely fantastic to experience as I did upon its release. How any trial, raid, and AR was allowed for the power creep to happen was proven to be a massive fundamental error on the part of the dev team.
That is a good point and there is an argument to be made that our level is getting excessive as well and not going to be very inviting for new players. We could just cap at a certain level and receive any new content as if it's a patch quest.Repeating the progression steps in the next expansion actually only serves to bar the way for me to continue to have the fun I'm already having. Too much of the game feels like an obligatory chore than it does actual progression.