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  1. #1
    Player
    Sindele's Avatar
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    Aug 2013
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    491
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    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Quote Originally Posted by NekoMataMata View Post
    Neither of you are being completely honest here.

    My old FC's raiding channels had a bunch of pins for entirely free add-ons for the popular launcher people use. Stuff that would add overlays and tell you where to move. I doubt it's naturally integrated into the launcher since you need guides to set it up, but it is free.

    I assume whoever runs the launcher has the same outlook as SE and doesn't want the drama that would come from trying to police whatever people use it for.
    I'm being as honest as is possible without flying too close to the sun. There's wild enough stuff out there without making new things up.

    Mosha's right, but I'll add that the most common tools like the ones you mention predate the launcher and don't necessarily require memory injection (though I believe it's used currently because it's more reliable than the alternative after the TCP compression changes this year.)

    Quote Originally Posted by UkcsAlias View Post
    I would say that valve's method of using machine learning on the server side, combined with manual reviewing, and player based reporting, does a decent job though without requiring a strong AC. Being server sided it might not detect a lot, but the worst offenders can often be caught (and lets be honest, those are usualy the worst to face. one that is barely notible is often not deemed a problem as it can still be fun to play against them since they arent flawless and can be beaten).

    And this is where SE realy needs to do better effort. Those gold advertisements with machine learning could most likely have been detected in less than 5minutes using such methods.
    Lots can be said about Valve's business practices, but their approach to cheating and enforcement has consistently been some of the best-in-class and a model worth following.
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  2. #2
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
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    788
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    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sindele View Post
    Lots can be said about Valve's business practices, but their approach to cheating and enforcement has consistently been some of the best-in-class and a model worth following.
    Team fortress 2 has been unplayable through valves matchmaking for over a year. It was that bad that every game you would face several cheaters (the kind of blatant server killing aimbot). They have been very lazy acting against this. The only ones who benefitted here were custom servers as they thrived as they actualy had proper ways to detect and kick them. Most aimbots whenever they made a blatant streak were already detected as such and banned within a minute. it surely would still have been disruptive, but in most cases not in a problematic way and it still would have required key timing to truly do that.

    So to realy push valve forward as example i wouldnt say. Its realy only in counter strike where they take the extra effort. But it shows that to fight cheaters you need to invest money. And tf2 wasnt bringing enough here.

    To that using some basic detection would have been better, but yeah, valve obviously doesnt want to promote a competing product through their own games.
    (1)