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  1. #1
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Doozer View Post



    It really shows that they believe they're entitled to the win more than anyone else, which actively disrupts the gameplay for most people in those matches.
    Yeah it's toxic and really rather pathetic. For the "fun" of four, 68 suffer. I guess my emphasis on separating queues stems from the fact that on Aether, provided there is no premade, the games tend to be mostly competitive and enjoyable. (Except Shatter, but that's a different issue.) Seems that without the added coordination, people are countering the meta to some extent. That said, it might be an improvement to detune AST.
    (4)

  2. #2
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Mawlzy View Post
    Yeah it's toxic and really rather pathetic. For the "fun" of four, 68 suffer. I guess my emphasis on separating queues stems from the fact that on Aether, provided there is no premade, the games tend to be mostly competitive and enjoyable. (Except Shatter, but that's a different issue.) Seems that without the added coordination, people are countering the meta to some extent. That said, it might be an improvement to detune AST.


    So a couple of points. By the way- I'm not at all involved, and I usually solo queue.

    Doozy contacted a member of the premade, not the other way around. Would I have responded like that? No, however I don't blame them for teasing them when they got DMed. I wouldn't throw out "toxic" when that that occurs- what would you expect them to say" Oh, we're sorry you lost, we'll let you win next time?". I'm not being sarcastic, I just want to point out that contacting them wasn't likely going to get anywhere.

    Regarding the queue separation? Sure, in a game dedicated to PVP, I would say yes, and I benefited from that. In this game- no. There's no dev team to support it and I doubt there's enough of a player population for it.

    Finally, I don't know what "detune AST" even means, but as a said in a separate post, taking a nerf bat to a specific job isn't a solution.
    (0)

  3. #3
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    722
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by IDontPetLalas View Post
    Finally, I don't know what "detune AST" even means
    To nerf. Just like how someone can say a boss fight is "overtuned" as if the devs overestimated and made a fight too hard.

    Quote Originally Posted by IDontPetLalas View Post
    but as a said in a separate post, taking a nerf bat to a specific job isn't a solution.
    Sure it is. Its all mathematical at the end of the day when it comes to potencies, damage reduction, and durations.

    Think about it like this, the existing thing Drk would be even stronger, not less. As Drk used to have 60% damage reduction, not its current 50%. Meaning a Drk would have been 10% more effective at surviving. And if you want further evidence, Drk already takes a 10% damage decrease penalty for frontlines, meaning they could be dealing even more damage than they currently are from an Astro buff.

    That damage reduction nerf they took was more so a byproduct of the, at the time, problem children of Ninja and Samurai and Dragoon who had 60% instead of its current 50% damage reduction. Which that in turn was a byproduct of Summoner spam and got the all non-tank melees from 40% to 60%, as they felt they were too squishy. Which in turn caused also Summoner to get nerfed.

    For Astro and Drk they could slap them each with a +15 second charge timer for limit breaks as that is a thing they can just do that is a distinction from CC. 120 second charge timer for Drk and Astro instead of 105 seconds.
    (4)
    Last edited by Chasingstars; 12-16-2023 at 04:03 AM.