This is Rubbish and you know itNo player is going to have that sort of control over everything in the game. A few players may be able to monopolize a certain few item on their home world/data center but most pricing is still going to be mainly influenced by supply and demand. If your seeing items being sold for roughly the same amount on multiple worlds, you're seeing the effects of world visit and data center travel on the marketboard.
If that's not what you're referring to, you should give a specific example of what you're talking about.
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