Quote Originally Posted by Shurrikhan View Post
Yes, that may mean dropping things like Arm's Length and Surecast and just actually doing mechanics and engaging with our mobility kits or countering KBs by more versatile means instead.
That's actually a very interesting point. Actions like the global KB immunity just make the mechanic itself pointless. Like in P7S, where you need multiple times through the encounter, but every single time you do it's already off cooldown. What's even the challenge? Correct timing of a key press?

We see that kind of thing in other examples too, like why melee have positionals when every situation that they can't hit the right side is covered by two charges of True North instead of actual movement adjustment? Or why BLM have the Thundercloud proc when that T3 management was already neutered by the Sharpcast changes?