Quote Originally Posted by Saraide View Post
I do think there are natural design progression paths for each of the healers based on what already exists or has existed in the past before even thinking about how difficult the endresult should be to play but not all of them are strictly gameplay related. Sure, scholar's dots are very much a thing people remember but whm's elemental part is largely aesthetic. Stoneskin, aquaveil and divine benison all do the same thing aesthetically. There is gonna be wiggle room.

Well, there's some merit to this. What I would view as "design progression" is more job identity, and I like how this was expressed in the PVP changes, I believe that with the latest changes, I feel that each healer is distinct in PVP, I don't find any of them more complex, although I may prefer one over another in various situations.




You're gonna have to tell the other people who responded to un-answer if I were un-ask the question lol

It's rather tricky saying "there are natural design paths" for each healer given , for example AST- I don't look at AST and say "there was a clear, well-thought out roadmap". It's a history of patches, emergency changes, rollbacks, reversals, large population, and now it's the least popular healer with yet another major design change.

Hah un-answering? this made me laugh. Good one (and quite diplomatic)