Can you tell me which parts of the MSQ are basically retellings of other FF games?Sigh not this again. Say hello to once again 90% of the entirety of this game.
Its ok to say you didnt care for the FFIV references but dont go around acting like FFXIV had any originality in its story and design. Its written and created to be a FF series theme park. Its time to open your eyes to the truth buddy
Patch 6.1-6.5 is pretty much a retelling of ff4 and there is lots of other final fantasy references throughout the main story. I don't know why people keep denying all the references and how certain parts of the story play out exactly like the older ff games.
That is when the true Vana'diel of legend will be reborn.
If people have to point out every reference/retelling it seems the people that has to be told of every retelling/reference didn't pay much attention to the story. The whole integration of crystal tower in the story was a big reference to ff3. The whole dynamis thing is retelling/retooling something from ff11. There are plenty more retelling/retooling of various other final fantasy lore/references.
That is when the true Vana'diel of legend will be reborn.
A retelling and a reference to something are not the same thing. Otherwise we are going to have to call the first boss of Keeper of the Lake a retelling of the side-scrolling shoot-'em up, Einhander.If people have to point out every reference/retelling it seems the people that has to be told of every retelling/reference didn't pay much attention to the story. The whole integration of crystal tower in the story was a big reference to ff3. The whole dynamis thing is retelling/retooling something from ff11. There are plenty more retelling/retooling of various other final fantasy lore/references.
Crystal Tower, yeah thats kinda true, it still sits in my head as non-MSQ cause it wasnt when I did it and I think you could argue its just putting the final dungeon of FF3 into FFXIV since I don't think there is actually that much story in FF3 when you are in the CT... Its more like clear the dungeon, kill the boss, beat the game at that point.
Using the same name as something else from another game is something every FF game does, so I don't think that really matters when talking about retelling. Like in FF11, there is a dude named Gilgamesh, but he isn't the dimension hopping Gilgamesh everyone knows.
As for dynamis specifically, I never played FF11, but all I can find about it is that it is a place (specifically a parallel dream-world to the main world) not a type of energy or whatever.
Either way, my point in asking about retellings is that the story for these past few patches sucks because it is a retelling of FFIV. Its no surprise either that the story of Crystal Tower in ARR isn't that great either, and the fact is showed up later for ShB is just cause it was convenient and wasnt some planned idea all the way back from ARR. References, yeah they are everywhere and I prefer original ideas rather than throwbacks.
That being said, until someone shows me, there are not that many (if not only 2) retellings of other FF games. (Which btw doesnt mean I think the story is some award winning thing, I just think its okay.)
There are more then the 2 i mentioned i only mentioned 2 semi recent incidents of ripping aspects of other ff games to retool for ff14. The entire ivalice raids and four lords are other examples of direct retellings of ff11 and ff12/tactics to make those games lore fit into ff14 even if those are side content. Not to mention gulool ja ja the mamool ja in dawntrails trailer is a direct rip/references to a npc with the same name on ff11. And countless monsters ripped from ff6,11,12 and 13. Just because they change the lore from things they rip from other ff games doesn't mean they don't borrow a lot from the previous games that people seem to deny the devs of doing.A retelling and a reference to something are not the same thing. Otherwise we are going to have to call the first boss of Keeper of the Lake a retelling of the side-scrolling shoot-'em up, Einhander.
Crystal Tower, yeah thats kinda true, it still sits in my head as non-MSQ cause it wasnt when I did it and I think you could argue its just putting the final dungeon of FF3 into FFXIV since I don't think there is actually that much story in FF3 when you are in the CT... Its more like clear the dungeon, kill the boss, beat the game at that point.
Using the same name as something else from another game is something every FF game does, so I don't think that really matters when talking about retelling. Like in FF11, there is a dude named Gilgamesh, but he isn't the dimension hopping Gilgamesh everyone knows.
As for dynamis specifically, I never played FF11, but all I can find about it is that it is a place (specifically a parallel dream-world to the main world) not a type of energy or whatever.
Either way, my point in asking about retellings is that the story for these past few patches sucks because it is a retelling of FFIV. Its no surprise either that the story of Crystal Tower in ARR isn't that great either, and the fact is showed up later for ShB is just cause it was convenient and wasnt some planned idea all the way back from ARR. References, yeah they are everywhere and I prefer original ideas rather than throwbacks.
That being said, until someone shows me, there are not that many (if not only 2) retellings of other FF games. (Which btw doesnt mean I think the story is some award winning thing, I just think its okay.)
Last edited by Nebelheim; 12-02-2023 at 01:25 AM.
That is when the true Vana'diel of legend will be reborn.
We are talking about MSQ, not side quests/stories/content. About Gulool Ja Ja, we already have mamool ja and a two-headed mamool ja in Wanderer's Palace (Hard), its really not a big deal that they use a name of all things again. Should we start complaining about that they use morbols from FF2, Goblins from FF1, so on and so forth? Every FF uses monsters, and names from previous games, thats not something unique to FFXIV.There are more then the 2 i mentioned i only mentioned 2 semi recent incidents of ripping aspects of other ff games to retool for ff14. The entire ivalice raids and four lords are other examples of direct retellings of ff11 and ff12/tactics to make those games lore fit into ff14 even if those are side content. Not to mention gulool ja ja the mamool ja in dawntrails trailer is a direct rip/references to a npc with the same name on ff11. And countless monsters ripped from ff6,11,12 and 13. Just because they change the lore from things they rip from other ff games doesn't mean they don't borrow a lot from the previous games that people seem to deny the devs of doing.
The reason the current patch's story is so bad, is because it really is a retelling. The moment Golbez was shown armor and all, you knew it was going to go. The Four Fiends, Shadow Dragon, maybe even Zeromus, just from seeing him. More importantly, that he would be redeemed.
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