Quote Originally Posted by KenZentra View Post
The issue Im seeing is that it Healers need to complete their rotation, before switching to healing. And that if you dont have to worry about switching to healing, that you are just a DPS anyways.
Thing is they fixed this issue with melees and tanks with the fact that using their range attack no longer interrupts their combos and some stuff for the paladin like holy spirit and atonement not disrupting it as well. iF you could applying the same thing with healers it could work and not a full dps rotation. FOr whm it would something ala Black mage lite. Maybe integrate it like one stance increases damage dealted in a small amount and then the other stance increase healing and some mit since whm lacks mit. An idea but again the reason we are at his part is that Yoshi and his team may play healers but they do not MAIN healers and thus are somewhat fools on the matter.