Quote Originally Posted by Renathras View Post
When Jobs/roles are changed out from under people, it's almost always bad. Especially when there's a way to do it that doesn't leave those people homeless. It doesn't matter whether the change is more complex or more simple, the result is the same, and it's bad unless you give those people some safe port in the storm.
In other words, "The stopping point around which a given status quo should be given additional weight for the mere fact of existing at that point in time... is wherever it favors my interests, regardless of however many healer mains' favored experiences were stripped from them to the point of their leaving their main job, role, or even the game in getting to the point I like and want protected."

"Don't let me do any more than I do now, as I don't want to feel encouraged to do any more than this. No, I don't care that others' experiences had to be trimmed/dumbed down just to get here."

Though to be fair, Happy, they all want a DPS rotation on healers.
Wanting the occasional priority conflict and some actual decision-making does not make a "DPS rotation". Wanting a bit more downtime complexity, especially to add some aforementioned priority conflict when paired with increased healing requirements, does not make a "DPS rotation". Stormblood healers did not have a "DPS rotation".

Maybe we should flip the script and have all healer damage spells be oGCDs and heals be GCDs only, I dunno. Something to drive home the point "This is the role for people that like to heal, not people that want to be damage dealers, as there's already a role for that."
So, a worst of all possible worlds... just out of spite? In order for healers not to spend large portions of their time merely idle, there'd have to be almost zero ability for them to help the party recover for mistakes -- something generally considered a feature, not merely a burden, of healing.

The only players to whom outright replacing any ability to contribute outside of healing --and therefore have one's contributions scale with competence without necessarily making the role painfully inaccessible (and with wholly bimodal, non-scaling contribution even then)-- would appeal is those who want an easier time of same-monitor Netflix-and-fill-while-cycling-CDs.