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  1. #1
    Player
    Lydeck's Avatar
    Join Date
    Apr 2015
    Posts
    38
    Character
    Quinn Albarea
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ravenblade1979 View Post
    So, while the test is just seeing how many ppl it can handle. there was a missed opportunity with how the skips work. Instead of having them as they are now, could have made it so they were useable from character select screen so you dont get logged out everytime you use one and have to wait to login.
    The counter to this is having people pop in and out of the game and hit the queue more often literally stresses that system to test it.

    As far as the actual experience in game for me goes, I'm on the East Coast and this morning the game is very laggy on the Cloud servers. Every 3-4 seconds I get a hiccup/momentary freeze. I assumed this was just part of the experience testing this but I don't see anyone else with that problem?

    I popped back into the regular servers on my origin of Crystal and did not experience the same issue, so this is isolated to the Cloud servers for me.


    EDIT: Steam was downloading, actually. Connection upon later attempt is actually quite nice, with no lag issues.
    (0)
    Last edited by Lydeck; 11-22-2023 at 06:12 AM.

  2. #2
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lydeck View Post
    The counter to this is having people pop in and out of the game and hit the queue more often literally stresses that system to test it.

    As far as the actual experience in game for me goes, I'm on the East Coast and this morning the game is very laggy on the Cloud servers. Every 3-4 seconds I get a hiccup/momentary freeze. I assumed this was just part of the experience testing this but I don't see anyone else with that problem?

    I popped back into the regular servers on my origin of Crystal and did not experience the same issue, so this is isolated to the Cloud servers for me.
    popping in and out really only test the login. thats not what this about. we get queues on the regular servers. this about testing in game and this slows down said test as ppl gotta bounce in and out to apply these. again, a missed opportunity to change how they work.
    (1)

  3. #3
    Player
    catboykit's Avatar
    Join Date
    Nov 2023
    Posts
    2
    Character
    Kit Yozowwa
    World
    Zalera
    Main Class
    White Mage Lv 90
    I am located in the US Midwest and have a gigabit connection. I generally have a good experience playing the game, and only ever have mild problems with lag when the servers are very busy. The only potential source of issues is that I play behind very heavy NAT (to sum up what this means: I share an IPv4 address with a lot of people and IPv6 is not available through my ISP).

    Unfortunately, I ran into some issues with the cloud test server. I tried to run a dungeon (Amaurot) as AST with Duty Support and consistently experienced an issue in which I could not cast spells on an enemy that was right next to me, with the message "Target out of range". While I would sometimes be able to cast, once the issue struck it would take quite a bit of moving around for me to be able to cast again. I tried going into the duty three different times and it happened every single time.

    There weren't any other apparent signs of lag (for example, I wasn't taking damage from AOEs I had just left) outside of being unable to cast spells, but that could've just been good luck. (ETA: realized this might help narrow it down; Draw/Play were also working OK even while I was having this issue)
    (0)
    Last edited by catboykit; 11-22-2023 at 02:38 AM.

  4. 11-22-2023 12:23 PM
    Reason
    accident

  5. #5
    Player
    catboykit's Avatar
    Join Date
    Nov 2023
    Posts
    2
    Character
    Kit Yozowwa
    World
    Zalera
    Main Class
    White Mage Lv 90
    Quote Originally Posted by catboykit View Post
    I am located in the US Midwest and have a gigabit connection. I generally have a good experience playing the game, and only ever have mild problems with lag when the servers are very busy. The only potential source of issues is that I play behind very heavy NAT (to sum up what this means: I share an IPv4 address with a lot of people and IPv6 is not available through my ISP).

    Unfortunately, I ran into some issues with the cloud test server. I tried to run a dungeon (Amaurot) as AST with Duty Support and consistently experienced an issue in which I could not cast spells on an enemy that was right next to me, with the message "Target out of range". While I would sometimes be able to cast, once the issue struck it would take quite a bit of moving around for me to be able to cast again. I tried going into the duty three different times and it happened every single time.

    There weren't any other apparent signs of lag (for example, I wasn't taking damage from AOEs I had just left) outside of being unable to cast spells, but that could've just been good luck. (ETA: realized this might help narrow it down; Draw/Play were also working OK even while I was having this issue)
    I went ahead and got a clip on Discord of what is happening; hopefully it is helpful.
    (2)