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  1. #1
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    660
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ChrysOCE View Post
    Individual/party support management, boss debuff management, I don't know, I'm not a game designer. I'm not saying I don't want to do ANY DPS. I'm also not saying that ALL I want to do is heal. But if the majority of what I am doing is DPS, then it starts to feel like that is all I am.
    Then you and I don't fully disagree, the existence of extra DPS buttons doesn't mean that we heal/support/mitigate/debuff less. It just means we have more to do when those aren't needed. A buffer job like AST could fill the niche for buffing allies when healing isn't needed while still meaningfully contributing to the parties damage.

    We do have to be careful however when increasing healing requirements. We can only go so far before it goes from engaging and fun to frustrating, and that can vary massively with player skill. I do think it needs to be higher in all forms of content, but casual content I think can't go too much higher than what Zeromus or P10 offered.
    (1)

  2. #2
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by TheDustyOne View Post
    Then you and I don't fully disagree, the existence of extra DPS buttons doesn't mean that we heal/support/mitigate/debuff less. It just means we have more to do when those aren't needed. A buffer job like AST could fill the niche for buffing allies when healing isn't needed while still meaningfully contributing to the parties damage.

    We do have to be careful however when increasing healing requirements. We can only go so far before it goes from engaging and fun to frustrating, and that can vary massively with player skill. I do think it needs to be higher in all forms of content, but casual content I think can't go too much higher than what Zeromus or P10 offered.
    Perhaps, however what attracted me to AST was the ability to heal, buff and DPS.

    If you look at the results of this survey https://forum.square-enix.com/ffxiv/...aler-additions then the highest percentage here for AST is actually related to attacks (DPS actions) , followed closely by Draw/Play actions and changes to the the arcana gauge- actions related to buffs.
    (0)