I don't know the source of this graph, but, wow that's an incredible drop in the continuing activity trend.
True. In fact it already feels kinda dead.
Last edited by Swordsman; 11-12-2023 at 06:17 AM.
The Legends of the Titanmen lives on, a shining example of the power of compassion and the ability of people to make a difference in the world. A reminder that even in the darkest of times, there is always hope, as long as there are heroes like the Titanmen who dare to do good deeds in Eorzea.
I know you love this game, but Lucky Bancho is a fan site, not a content creator. It's somewhat accurate census data, and you're free to translate the page and read everything here.
It's based on tracking achievements.
Also, side note but this is from that data as well:
"Although the recent decline is worrisome, if you look at the overall number, you can see that the active character population is basically increasing, albeit in waves."
Last edited by NekoMataMata; 11-12-2023 at 06:26 AM.
Welp, there ya go. Unless proven otherwise, I'm going to accept this data as true for now.I know you love this game, but Lucky Bacho is a fan site, not a content creator. It's somewhat accurate census data, and you're free to translate the page and read everything here.
It's based on tracking achievements.
Also, side note but this is from that data as well:
"Although the recent decline is worrisome, if you look at the overall number, you can see that the active character population is basically increasing, albeit in waves."
The Legends of the Titanmen lives on, a shining example of the power of compassion and the ability of people to make a difference in the world. A reminder that even in the darkest of times, there is always hope, as long as there are heroes like the Titanmen who dare to do good deeds in Eorzea.
It's not accurate for raw numbers, but does indicate a good portion of endgame playerbase, and is useful for tracking trends since they've been tracking these numbers using the same method for years and also useful to get a sense of what percentages of playerbase engage in certain types of content.
They mention that.It's not accurate for raw numbers, but does indicate a good portion of endgame playerbase, and is useful for tracking trends since they've been tracking these numbers using the same method for years and also useful to get a sense of what percentages of playerbase engage in certain types of content.
• New is the number of characters whose first achievement was recorded during that period.
• The final number is the number of characters whose achievements after that period could not be confirmed.
• Continuations are characters whose achievements were confirmed at that time, excluding new and final characters. However, if the same character is counted as new or final within that period, it will be double deducted from the continuation, so it is given +1.
• Data for legacy characters will not be created in Lodestone unless they log in after being born, so data for characters that were suspended during the old FF14 period is not subject to observation.
I don't know what their margin of error is but it's probably not too much. Anyways, the game isn't in decline via subscription numbers. Just more so feels bad because it feels like a lot of the NA playerbase doesn't really play the actual game.
This.
They creator even said the last line (the mostly green one looking like a drop) was from incomplete data and had some kind of bug in the tally, so to ignore it since it wasn't correct.
...of course, then people started spreading it around and everyone using that last mark as the "proof" of how the game was dying. The mark before that is a drop, but brings us back in line with ShB levels. And also this:
The reality is this:
And this:Well, MMO's by their very nature are better described as "cyclical" perhaps rather than "stable," but stable's still a reasonable word to use describing how EW has been following the same regular cyclical numbers it's had throughout its existence (which in turn continue to grow steadily from expansion to expansion).
Indeed, we already saw it: After the second Fanfest, suddenly all the content creators were praising EW and excited about FFXIV again. And then we got all the content creators that HAD been staying silent calling out all the doomsayers.It happen's each expansion cycle, at end of ARR, HW, SB, and now EW the forums, youtube, and discussion subreddit were filled with doomers trying to one up each other about how dead the game was and how bleak the future was. Then the next expansion comes out and we get more people than previous expansions launch. It's common across all MMOs, population yo-yos with content cycles, with biggest drop being leadup to the next expansion. The main indicator being if during each expansion's life cycle, if compared to the same point of previous expansions, if the population, and engagement are higher or lower. So far EW has shown to be retaining most of it's growth compared to previous expansions, with only expansion beating it being Shadowbringers, due to the WoW exodus, but that shouldn't be considered the norm for any expansion, since we can't always count on our biggest competition doing so poorly it drives over a significant amount of it's players to us.
This is all sadly typical, but...yeah, it's typical.
Wrong. People will really just believe whatever they want to fit their own perspective huh? The source is Lucky Bancho, thank you Google Image Search!
https://luckybancho.ldblog.jp/archives/57775035.html
Yeah that chart told me absolutely nothing of value; versus the knowledge i can obtain organically playing the game day-in and day-out. What i do know for sure is that during covid this game was the most popular mmorpg on the planet (or it seemed like it was) xD
For me personally there has always been a number of users my eyes have kind of gotten used to other the years since ARR days, and thats been my friends/FC member list. If i meet folk outside of what i am used to, sure i'm okay with that, but collectively my FFXIV experience is a bit more tight-nit and focused. Frick'n charts be damned. o__o
Journey to all fish: 1383/1729 (348 remaining) [79%]
Yeah plus if anything the game could use less players. Around Expac drops I'm waitin' like an hour just to get into the dang game. Plus you can't even make new characters on half the servers lolYeah that chart told me absolutely nothing of value; versus the knowledge i can obtain organically playing the game day-in and day-out. What i do know for sure is that during covid this game was the most popular mmorpg on the planet (or it seemed like it was) xD
For me personally there has always been a number of users my eyes have kind of gotten used to other the years since ARR days, and thats been my friends/FC member list. If i meet folk outside of what i am used to, sure i'm okay with that, but collectively my FFXIV experience is a bit more tight-nit and focused. Frick'n charts be damned. o__o
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