Wow. I've seen plenty of Ice Mages, but never a Thunder Mage.
Wow. I've seen plenty of Ice Mages, but never a Thunder Mage.
That seems to be just my luck -_-
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
So a few years ago... probly mid HW?... me and some old FC members were messing around in a dungeon. Tank was practicing stanceless or something similar. Healer was... i dont remember if they were humoring us, or doing something dumb too. I was still leveling and learning my BLM rotation. The FC leader joined as our other DPS, and went with BLM too. They did the first hall/boss as an ice mage. Deciding to take the goofing around to the next level, they announced after the first boss that they were switching to thunder mage strats. He made it one pull. He was so bored by the time those 2 packs were dead that he went back to the actual rotation for the rest of the dungeon. So i can say that ive seen it. I can also say that any sane person would find it too boring and ineffectual to stick with it like at all.
Its incredibly fruatrating to not complete your fire rotation on BLM, how anyone can sit spamming ice or thunder I dont get either. Sounds boring as hell.So a few years ago... probly mid HW?... me and some old FC members were messing around in a dungeon. Tank was practicing stanceless or something similar. Healer was... i dont remember if they were humoring us, or doing something dumb too. I was still leveling and learning my BLM rotation. The FC leader joined as our other DPS, and went with BLM too. They did the first hall/boss as an ice mage. Deciding to take the goofing around to the next level, they announced after the first boss that they were switching to thunder mage strats. He made it one pull. He was so bored by the time those 2 packs were dead that he went back to the actual rotation for the rest of the dungeon. So i can say that ive seen it. I can also say that any sane person would find it too boring and ineffectual to stick with it like at all.
WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer
I can understand how an ice mage is born. They do no research, and just look at their spells/traits in game. They see that the ice spells and fire spells do the same damage, but fire spells burn through mana very quickly while it is physically impossible to run out while spamming ice. And no where in the always available information is there a proper explanation of what Umbral and Astral stacks actually do, so they never see just how much of an ACTUAL boost fire spells get to damage. The spells page and the traits page just say that the spells grant them. You need to cast a spell, and in the 15 seconds that its up read the buff description to get an in-game representation of the info. If they look at the job guide on the website(much less likely) then they need to get ALL the way to the bottem for...
Which is technically true, but still doesnt ACTUALLY explain how important astral stacks are for DPS. The game could teach this so much better. I will, however, never understand how anyone who actually knows what theyre supposed to do could ever be satisfied with doing a ice rotation just to be lazy. BLM feels so good to play when all the pieces fit together, why would you willingly limit yourself like that?The Elemental Gauge indicates whether you are under the effect of Astral Fire or Umbral Ice, and the duration of their effects.
Casting Fire spells grants Astral Fire, which increases the power of Fire spells in exchange for their increased MP cost.
Casting Ice spells grants Umbral Ice, which decreases the MP cost of Ice spells and greatly increases the speed with which MP is recovered.
If maximum stacks are accumulated for either Astral Fire or Umbral Ice, there will be no MP cost for spells of the opposite element.
Thunder mage is something that is more viable in certain ARR dungeon for AoE from what I remember...
At least because you would pull more damage doing Freeze + Thunder 2 than spamming Fire 2
But in actual fights, never seen one
Other tanks annoy me.
Just got out of a CT(i honestly don't have the energy to leave an instance right now if it's something I would rather not run) where the DRK would provoke the bosses and move them around the arena. I provoked the first boss once, and he provoked right back and was moving it around. So I just stood there on that one using Lightning Shot because I was not going to chase him around the arena. After that one though, I kept my Provoke for after he used his and kept the bosses(relatively) in the center and not moving them. I'm 99% sure he didn't use any actual rotation, just the AoE, ranged attack, and Provoke, with the VERY rare regular melee attacks. He did in fact die to Curtain Call, and the Earthquake thing on Xande because he didn't get behind the ice/on the platform...so I got that for a smile.
Soooo I'm on the one time ShB relic step that wants you to either grind Zandor zones or older raids. Unfortunately I got 30+ of one crystal and 5 of the either so I've got my DF set to 5 different Eden raids plus I'm healing and just hoping for the best.
And it's been awful. I've dragged 4 parties from near wipes repeatedly. Last Eden's Eternity had to pop LB3 plus my co-healer decided to let my res expire twice while the rest of the party is eating mechs and I'm playing res roulette with the DPS. Got one commend after too which I know people always say commends don't mean anything, but to me it's always been an easy way to say thanks and let someone know that you noticed or whatever.
Last edited by NekoMataMata; 11-12-2023 at 07:34 AM.
Reminds me of that one time I was in E9 on RDM doing that step myself a while back. People were dying, especially the healers, I raise people because I'm a nice person. This is a constant over the course of the fight. Suddenly it was just me, the two tanks, and everyone else dead because 'loooool what are mechanics?'. People were screaming for healer lb3.Soooo I'm on the one time ShB relic step that wants you to either grind Zandor zones or older raids. Unfortunately I got 30+ of one crystal and 5 of the either so I've got my DF set to 5 different Eden raids plus I'm healing and just hoping for the best.
And it's been awful. I've dragged 4 parties from near wipes repeatedly. Last Eden's Eternity had to pop LB3 plus my co-healer decided to let my res expire twice while the rest of the party is eating mechs and I'm playing res roulette with the DPS. Got one commend after too which I know people always say commends don't mean anything, but to me it's always been an easy way to say thanks and let someone know that you noticed or whatever.
I scrape one of the healers off the ground, they lb3. Entire party cheers on for the save when it was only possible if one of them was actually up. Another was telling everyone else to comm the healers for carrying the run, despite both of them being down when they were calling for healer lb3.
Bruh, you could've only healer lb3'ed if one of you was actually up. I had to inform the rest of them that I had to raise a healer for them to even get the lb3 off, and the realization for the rest of the party set in. A lot of 'oh...' 'Wait really?' filled the chat.
Since then I've kinda withheld on going on duty finder content as RDM.
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