Honestly, SE have backed themselves into a sorry old corner with the forwards march towards oGCD cooldown dominated healing.

I've mathed it up far too many times to be bothered repasting it here, but the TLDR is that the amount of healing a spreadsheet superstar duo can cover without barely ever touching a healing GCD is really quite shocking, look at some of the top ranked E12S door boss healer logs. And that was a fight that threw out AoEs like they were halloween candy.

To a more average or less preplanned healer, they were likely under far more resource pressure in that fight, especially if they started prog on release.

If you want healers to actually be spending GCD time healing, the kits themselves are as big an issue as the encounters we are up against.

Another thing I'll add is that in all honestly, I don't think Savage healing requirements are the problem here, we've not really had a repeat of E8S in a while that I'm aware of at least. The bigger problem is that once you've gotten used to Savage requirements and then step back down to something like this expansions alliance raids, it's just a gaping void of nothing.

I honestly find it staggering as to how uninvolving, uninspiring and unrewarding some of these bosses got as a competent healer and how no one at SE seems to realise that it's a draining experience. There's barely much of anything to heal unless you luck out and get a complete barn fire of a run and even then you just end up spending much of your time and resources hard casting raises rather than doing triage etc. Sure you can try hard your damage and get a decent log but is it even worth it given how insignificant your overall contribution is up against 23 others? No wonder so many simply choose to just watch something on a second screen and mindlessly mash whatever.