I have indeed had the misfortune of playing NieR Re[in]carnation. It's... aight, yeah, I'mma just be real; it's not great. I really only took it up because I had a feeling they'd shove some lore over there. And sure enough, they did.
I suspect I wasn't clear enough in my assertion regarding NieR Re[in]carnation's lack of the unreliable narrator trope. Allow me to elaborate briefly. Being the type of game it is, there's a lot more telling than there is show. You'll have instances where the narration hams it up, but the game is always very clear on what is actual narration of events versus what is not. You've been correctly informed regarding Mama's predilection for deception within the context of the game's main story, but the same is not true when she is serving purely as a narrator. Flowery words and dramatics are likewise for the most part absent from the crossover event's narration.
So here's the deal. For the most part you are correct in that it does introduce anything new, save one detail: the state of the sundered. As shown in the image above, there's really no mincing words. We get a brief example of what their attempts at communication were supposed to have been like, a line clearly meant to reflect Emet-Selch's feelings on what they'd become (i.e. malformed creatures), and finally a direct statement regarding the Sundering's immediate fallout for those affected by it. The entire crossover event is handled pretty much the same way. Things are kept consistent and clear, with easily recognized lines drawn between what is Emet-Selch's impression of something, what Emet-Selch is doing, and what simply is.
There's some extra stuff in the descriptions of some items, but none of it is of any real consequence. Mostly just neat little tidbits that have no real bearing on anything.
The crossover event contains several more panels. Those were simply the two most relevant to the topic at hand. Incidentally, the crossover actually came out several months into Endwalker's life.
Nothing in the game, to my knowledge anyway, indicates your view of a person (or a non-person, so long as they have a soul and serviceable intelligence) has anything to do with whether or not the Echo will work on them.
Cave paintings are quite old irl, the oldest we've found being something like 64,000 years I think? They suspect it was the work of a Neanderthal. Our ancestors and their cousins were by no means dumb for the eras in which they lived, but they possessed barely a fraction of the intellectual advancements we enjoy today. One can be of extremely primitive intelligence and still manage to convert the images in their head into art or hum a tune. Heck, even chimpanzees have demonstrated the capacity for drawing.
In any case, I do recall it being said in Shadowbringers the Sundering split all attributes of its victims, not just their physical and aetherial mass. To quote the EN localization, "strength, intelligence, the soul itself--all is halved." Getting all that split fourteen ways is awfully excessive, even for something as advanced as an ancient. How could they not be reduced to mere shells? Doesn't mean they would remain that way. They did rebuild with time. They invented new languages, came up with new forms of art, and even worked out types of magic they were capable of using. Having said this, the key word is time. Who is to say that cave painting was made by the original Sundered? Or even if it was, would that in any way diminish the suffering an event like the Sundering would inflict on those first created by it?
I suppose, to sum things up:
I'm not here to argue on behalf of NieR Re[in]carnation or what have you. I popped in to bring to light something which contains potentially relevant information for the topic at hand, which I believe supports the premise of the Sundering indeed being comparable to, if not in some ways worse than, death. To connect this back to the prior discussion which I seem to have unintentionally derailed: death of personality is death all the same, to many people. Having your body and soul disassembled and reconstituted as something new, even should it somehow wind up with your face or even fragments of your memories, does not mean that thing is you.
Death in Final Fantasy XIV means returning to the lifestream wherein your soul will either be cleansed and reincarnated or broken down into its constituent aether and be counted amongst the building blocks of a new soul. Either way, you're not you anymore. The cleansing process removes your memories, save those burned deep into your soul (as by the Final Days or Kairos). The dissolution process presumably just gets rid of you entirely, but they weren't really clear on how that works. It's just a thing that can happen.
The Sundering split people, physically and spiritually, into fourteen pieces. FFXIV itself tells us these fourteen shards retained little of anything save their residual memories of the Final Days and seemingly bits and pieces of information from the world before. In other words, the Sundered were new people. They were not a continuation of the ancients from which they were created. For practical purposes this is basically a trip to the lifestream with extra steps and some really nasty side effects.