I'm just confused about the discourse part tbh. The expansion is doing poorly. Like EW is aight, wish Zero has as much development of Yotsuyu, wish Relics were more fun, wish Critireon and Variant dingeons had better rewards, wish things weren't so samey, wish raids weren't so samey. Like even with all those complaints I wouldn't say it's a huge deal. The reality is simple, more people are becoming aware of the flwas this game has and just wants it to be better because they love this game.
To say it's discourse or being reductive is an over-exaggeration, ignoring peoples valid feelings, and ultimately just being self centered. The game is still fun, but it can and should be more fun, the same can be said for literally EVERY online game in this decade.
He's not really wrong on HW... Nor is he wrong about people parroting feedback and sentiments that they themselves don't understand nor have experienced first-hand.
That was one of those expansions where you could personally love it, and find it to be the best expansion for you, personally... But in the wider perspective of the game, it wasn't really that healthy nor actually good for the game itself. It had some good systems which they should reconsider reintroducing again, e.g., the favor (concealed nodes), and potentially as far as using Grand Company items goes as well.
Adding to crafting itself though, and I cannot recall if it was mentioned but you had Blue Scrips and Red Scrips - At the time Red Scrips was a capped currency like how people have with the DoM/W battle tomes. You had 450cap and could only carry 500 at the time. Red scrips was a currency you used to interact with favors/concealed nodes. From these you got the rare materials which you needed to craft Level 60** items, E.g., at the time you would get Dryad Sap from favors, though it was a trade in, and to top it off these were only used in the base crafts - Oh, and if that wasn't enough for you, at the time when you were upgrading your DoH/L, it was 11 separate sets of gear, as you didn't have the universal gear like you did with Ironworks. This didn't come out until Carbonweave. In fact, the favor system using a capped currency was so bad that prior to actually using the favor to get the buff, people would go around to the gathering points, and use all but one gathering attempt to try and trigger the concealed node since the trigger was not guaranteed either.
If my memory isn't deceiving me then it would take just around 3 weeks to get a single scrip offhand tool, which at the time was needed if you wanted to do gear progression as a fresh level 60 to Ironworks. It would also take an additional 1 1/2 weeks if you wanted the main-hand, so you were looking at just around 1 month per tool. This was only for the base 180 tool. To get the augmentation it was an additional 1 1/2 weeks to get the necessary item from Red Scrips to upgrade to 200. - If you were level 60 on launch, and/or consistently up-to-date with gearing then it wasn't too bad, but if you were a fresh Level 60 looking into gear progression then it was a very very abysmal situation.
Getting materia back then? Well, there's a reason he mentioned Camphor... A lot of people would sit there on Carbonweave gear (since the default 60 gear wouldn't give Grade V) just churning out Camphor crafts into eternity to spiritbond it (and thus break the gear also), so you then needed to make another set, just to rinse and repeat. It was either this, or you were trying your luck with Mutamix.
You can happily call EW a bad expansion at your leisure - In fact, I would be inclined to agree by some measure, but in the same vein HW was really host to a metric tonne of awful systems, which are lost to time that we now either take for granted, or didn't know existed at the time (due to not actually playing at the time), and was arguably far, far worse than Endwalker.
Last edited by Kaurhz; 11-09-2023 at 09:32 PM.


I don't really find issue with that video myself.
EW is pretty "mid" to me personally, mainly I dislike healer and tank Job design which I've talked about often enough with what I find to be lacking in general (I think they either need to fully embrace them as "dps" and make them more complicated dps wise, or actually look into their defensive/healing kits and make them work better for the game, obviously this is a hard ask but in general EW has been the less satisfying for me personally as a tank main), I think a open world zone would have been neat, Honestly EW was a step backwards for me in gameplay and replay ability, but in general it was pretty fun still, I just dont play it that make right now, but I'm looking forward to DT.
To me Ideally I would want them to explore job design a bit more, but at the same time it's fair to say we shouldn't go purely back to just old design, this applies for tanks in particular but I can always switch to Black Mage or something enjoyable. My actual main concern about DT is the story focusing on the scions yet again, i was personally hoping for them to not appear that often but they're all over the trailer so that's very likely.
I feel the worst thing EW did was just be pretty disappointing I guess In gameplay and story (post main part).
Last edited by Rithy255; 11-09-2023 at 11:33 AM. Reason: fixed sentencing
You can try to meme away the reality of this overly formulaic nightmate all you want, doesn't change my point, a point I had as far back as Stormblood. A lot of the flaws we have xiv now are Flaws that were palpable as far back as HW. A lot of it is coming to a head now because the content is no longer loud and bombastic enough to distract us from whats wrong. XIV has always been a game filled with flaws, as many products are, the issue isn't that they're here now, but that they have never been addressed or fixed by the dev team for how long they have been here.
Just because the symptoms may only now be manifesting,doesn't mean there was never an issue.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



