Clearly there are some things that can be learned at the same level though, right? Seems like you were ok with Stalwart soul being moved to account for that. No reason other abilities can't be given the same treatment.
Well i don't play paladin. Paladin is the only one with spells in their rotation, so not sure if that is actually a good idea or not (i know you are being sarcastic). Gap closer at a lower level makes sense though!-Paladin their dash and possibly even their HP recovery on using damaging spells at low levels because they need it and other tanks have it
Yes, actually-Warrior Nascent Flash because they are kind of just a Holmgang bot and can't give anything to their co-tank, so they need it and because other tanks have it
Pretty sure this is not a universal tank thing. Warrior and DRK have it sure (because WAR is just DRK with less buttons).-Gunbreaker Fated Circle at Lv70 so they can finally use AOE spenders, which they totally need at that level to inflate their already way too high damage on UcoB adds and because other tanks have it
You are very heavily overrating TBN. TBN has a huge downside of requiring 3000 MP to use. If it does not pop, it is a damage loss. This means you will not be using it every 15 seconds. You will actually be using it less than all the other unique tank mits in most scenarios. To say the lv82 mitigation upgraded those to parity with TBN's power is absurd. DRK's also got "oblation" which was essentially the buff to TBN.You make up for it for frequent access of TBN.
-give all other tanks their Lv82 mitigation upgrade to achieve parity with TBN's power because they clearly need it
Strawman argument. No one is saying the fights are unclearable as DRK. People cleared them on Dark Knight on release and currently.We can go on and on about how much you are "griefing your party" for playing Dark Knight, but at the end of the day you absolutely do not need it because there is enough mitigation as is and lacking one will not make the fight unclearable.
		
		

			
			
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