Quote Originally Posted by Nezerius View Post
So you'd rather have 5 standard dungeons that consist of mindless wall-to-wall pulls and bosses that are complete pushovers, instead of a Variant dungeon that brings the Criterion difficulty along with it? Y'know, a difficulty that actually requires players to think about mechanics that are happening? Bit of a weird take.
if said person don't care about hard difficulty content, its not a wierd take at all. if I had the choice between more dungeons per patch, or variant, i'd take more dungeons anyday.

SE are too stubborn to change things, so I have no faith they will do better with the 7.0 variants. But i'll be glad to be proven wrong