Lots of old content could use some ilvl caps, particularly the Crystal Tower raids which could have resolved a lot of the issues of the alliance raids roulette without them having to do what they did recently to "fix" it.
Lots of old content could use some ilvl caps, particularly the Crystal Tower raids which could have resolved a lot of the issues of the alliance raids roulette without them having to do what they did recently to "fix" it.



Yes, lots of content should be adjusted and have our item levels reined in. Even many regular dungeon bosses, it just seems like mechanics can basically be ignored with little to no consequence. They can do this if they want to, I guess they just don't want to.
Maybe it's my imagination, but Crystal Tower feels like its gotten even worse recently. My last run, Scylla died before she could finish her Ancient Flare cast. Not that it would have mattered, it's not like it kills anybody anyway.



I would say that is getting better. More people who knows what they are doing are doing alliance raid, so boss dies faster and l can get my tomestone faster. "Min ilevel" as an option exist for a reason.


Every time you post something like this, it just make it seem like you want to engage with the game as little as possible to go back to Limsa.
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