To be fair, you’re one of the more sane individuals on the forums even if I disagree personally. Having come from games where nerfs strike upon popular jobs constantly(can be up to or over a year in some cases, thanks Elsword), I’d rather not hurt a good tank doing good things. In Elsword’s case, it basically meant rerolling a character or paying to enhance your gear to negate the nerfs to your damage(doesn’t change how your skills feel though if they got hurt). For a more funny example, Dark Souls 2 put in so many nerfs to weapons/armor/rings/spells that they had to nerf the enemies just to rebalance them once again.
The devs are going to have to address the overall design because it won’t be fixed by screwing over Warrior, Dark Knight and even Gunbreaker as I said in the past can still get plenty of improvements. Warrior is really not that strong enough to be considered powercreep, the moment Warrior’s Fell Cleave can chunk off 10% of a bosses hp in one shot, that’s when we got a big problem.
The moment we have nerfs being used on all the good classes, it just becomes unfun. Again though, that’s just a personal disagreement having seen the other side of things.


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