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  1. #31
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Whew, this thread expanded fast. I think before I posted, I only saw the OP and one other post.

    I agree Wolfie, there's some things they could do with HP and MP as costs.

    Mages that blast enemies, gaining TP. And using TP as a resource. As it stands, I don't think mages can use weapon skills (most that I've seen require DoW). Where most DoW can benefit from MP in some form or another (except maybe Warriors).

    And if TP were being used as a resource for mages, mayhaps some of those cooldowns could be adjusted lower times to reflect using TP. Or spells that are stronger that may require both MP and TP.

    i.e. use TP to:
    *Cast powerful spell.
    *Shed enmity on multiple targets.
    *Regain MP.

    Or more DoW abilities that utilize MP or HP. The Pugilists using MP for their stances for instance is closer to this. Or the Marauders using Berzerk and Rampage styles having certain prerequisites to take advantage of it. Though without seeing a tooltip of what efficiency level we're at, it's hard to gauge whether we're at Level 1/2/3/Max of Berzerk/Rampage.
    (1)
    Last edited by Fiosha_Maureiba; 04-14-2012 at 12:15 AM. Reason: added info for melee, added decisions for TP on mages

  2. #32
    Player
    Onidemon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Fiosha_Maureiba View Post
    spells that are stronger that may require both MP and TP.
    I really like that idea.
    (0)

  3. #33
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    How would a mage build TP though, is it realistic to expect a mage to go in and melee during battle ?

    I would very much like to see Musketeer with a rogue style combo system, something like the amount of bullets you shoot = 1 combo point.

    or

    No TP and just a stamina gauge which fills over time and not by action.
    (1)
    Last edited by Jinko; 04-14-2012 at 12:17 AM.

  4. #34
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Jinko View Post
    How would a mage build TP though, is it realistic to expect a mage to go in and melee during battle ?
    I think we're hoping for more of a Charge system. Where using magic to land enfeeblement or damage will generate some TP.
    (1)

  5. #35
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Onidemon View Post
    Fail........
    lol, your thread is what is failing.
    (0)

  6. #36
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fiosha_Maureiba View Post
    I think we're hoping for more of a Charge system. Where using magic to land enfeeblement or damage will generate some TP.
    Yea I like the sound of that, It would make sense for spells to trigger some kind of TP gain.
    (0)

  7. #37
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jinko View Post
    How would a mage build TP though, is it realistic to expect a mage to go in and melee during battle ?

    I would very much like to see Musketeer with a rogue style combo system, something like the amount of bullets you shoot = 1 combo point.

    or

    No TP and just a stamina gauge which fills over time and not by action.
    Right.... Maybe some abilities could help them build up TP?
    (0)

  8. #38
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by syntaxlies View Post
    lol, your thread is what is failing.
    Sorry did i hurt your feelings cuz u actually wasted time making that gif thinking pple will think it's funny and like it?

    A big fail dude, take it like man.
    (1)

  9. #39
    Player

    Join Date
    Feb 2012
    Posts
    156
    Quote Originally Posted by illriginalized View Post
    ....

    If I was a GM... I'd probably risk my job just to ban OP for at least 1 hour


    Get rid of TP. Nikkuh, you silly.
    The minute I read the op I knew it was wow related. I second the silly nikkuh quote
    (2)

  10. #40
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    How would a mage build TP though, is it realistic to expect a mage to go in and melee during battle ?

    I would very much like to see Musketeer with a rogue style combo system, something like the amount of bullets you shoot = 1 combo point.

    or

    No TP and just a stamina gauge which fills over time and not by action.
    Personally I really despise the Light Shot thing archers have now, where you have to manually activate each shot of the bow. It should have been a straight auto-attack like the rest of the physical DPS classes.

    And along with that, staves and wands could be set up to auto-attack from range with minor magical damage, as well as spells generating TP.
    (1)

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