Quote 引用元:primarisgoazrr 投稿を閲覧
Hey friends! So we’ve all heard/experienced the main issues with healers at the moment, the main issues I want to try to give a solution to are: no dps rotation/glare spam, and too many healing actions.

As the title suggests how I want to tackle it is a 40/60 split. Let’s take WHM for example; atm WHM has 24 actions(not including role actions), 5 dps and 19 healing/utility, that’s about a 20/80 split. If we do a 40/60 split, then that would bring WHM to 10 dps and 14 healing/utility.

I think this would let each healer to have their own unique dps rotation that isn’t super difficult but works well with the rest of kit, and maybe all of the healing/utility actions can be used more uniquely and be more meaningful because there wouldn’t be as many. Also in a game where dps is king I think this style would fit in alot better

Of courses I realize this wouldn’t fix all of our problems but I think it would be a good start, it’d make the gameplay more interesting. I’d like to hear what you guys think
No, but thank you.

I don't want to be a DPSer. If I want to be a DPSer, I hop on SMN and play DPS.

I don't mind SOME healers working this way, and even suggest that all the time (SGE being the most logical choice for the most DPS focused one). But I'd hate it if this was forced on all the healer Jobs. I might even quit the role. If I have to be a DPSer, I may as well just swap to SMN and play an actual DPS Job instead.

No, not for all the healers. Hard no.

But if you're suggesting this for just one or two of the healer Jobs? I might be open to that. Start with SGE and we'll go from there. (Personally, I think AST going more the route of more buffs would be a better fit for it, anyway).