Can someone do something about this, please? This is seriously annoying and happens all the time. There's no way I can't silence this person or any other.
EDIT: For the ones asking what's the issue, this person:
- Said "thank you" whenever someone of their team died;
- Marked others with a "target to ignore" sign;
- Said "thank you" and "good match" four times after the match ended;
- Is doing this kind of stuff every day and is not the only one doing it.
https://imgur.com/a/Xhu31Td
We're just chewing the fat.
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15 mins? You've never done CC...and it doesn't excuse the target to ignore and all the spam after the match has ended.my guy he didnt insult him, he sent about 10 lines of pre-made chat and we dont even see the timeframe in which that happened, for anything we know it could have been a time frame of 15 minutes, there's no time on the screenshot, you're just assuming based on what you see and what OP says.
I was mostly using it as an example that there is 0 timeframe, also 15 min CC's are possible due to overtime. I would know.
And if that was over the span of 5-10 mins, that's not spamming, and target to ignore might have been because OP was trolling or throwing, or maybe the person was throwing themselves, we dont know the context.
Just report them.
I want chat available, but if they want to keep chat off they need to add more options. These are the two I really want.
1. Ignore <target>.
Sometimes the ignore marker still doesn't seem to make the point clear enough. Please stop chasing tanks.
2. Assistance please.
idk how many times I've been hounded the entire game by a MNK and no one seems to care enough to look even if you use "Attacking: Monk".
A lot of the people arguing against this either don't pvp or are Seris 25 Sallies.
"Chat is already muted but you guys can't handle a premade text"
Dude it isn't about the text, it's about the sound. It's very annoying to have that dead guy with 0 kills and the dmg of a grapefruit to spam the Push macro, when the point is literally being contested.
Literally every pvp game has a mute function. This is a incredibly reasonable QoL request, but of course players will pushback on it simply because it's PvP, and some folks just hate to see PvP get anything (which is why ranked rewards are lame now).
If somebody in your dungeon roulette macro'd "MY DARKNESS CONSUMES YOU" <se.6> to Edge/Flood of Shadows y'all would b*tch and moan. Why? Because the S.E is annoying and frequent. That spam is a lesser degree of someone angrily smashing the macro button, yet is considered unacceptable by the community. So why is it okay in PvP? Give us a mute button. We shouldn't have to go the scorched earth method of turning off all sound.
Except other PVP games and PvE in FFXIV both have an actual chat, Casual/Ranked PVP in FFXIV does not.A lot of the people arguing against this either don't pvp or are Seris 25 Sallies.
"Chat is already muted but you guys can't handle a premade text"
Dude it isn't about the text, it's about the sound. It's very annoying to have that dead guy with 0 kills and the dmg of a grapefruit to spam the Push macro, when the point is literally being contested.
Literally every pvp game has a mute function. This is a incredibly reasonable QoL request, but of course players will pushback on it simply because it's PvP, and some folks just hate to see PvP get anything (which is why ranked rewards are lame now).
If somebody in your dungeon roulette macro'd "MY DARKNESS CONSUMES YOU" <se.6> to Edge/Flood of Shadows y'all would b*tch and moan. Why? Because the S.E is annoying and frequent. That spam is a lesser degree of someone angrily smashing the macro button, yet is considered unacceptable by the community. So why is it okay in PvP? Give us a mute button. We shouldn't have to go the scorched earth method of turning off all sound.
Compare what can be compared.
As for the sound, I'm pretty sure you can turn it off somewhere if it really bothers you that badly.
Someone shouldn't have to turn of all of their sound effects just because other people can't control themselves. Asking for a mute function that effectively blacklists a targeted player while within CC isn't an unreasonable request and this has been mentioned multiple times.
If it didn't "really bother people people that badly" as you say, then it wouldn't have been explicitly listed as cause for reporting - however it is.
Using the comparison of chat in PVE in this game is a rather poor example- in many case their is little or no chat in DF since many people are afraid of being bans- in some cases likely without cause, in some cases perhaps with cause (i.e. they really do have a good chance of offending others for various reasons).
Using the examples of PVP games is interesting - in some PVP games ( I'm deliberately not including WOW ) , agreed, in an arena or in OW there was chat. However, those were PvP games where people learned how to cooperate or they could not compete or survive in those arenas, sieges or in OW Not to say that there were not some d*cks, there were) . FFXIV is not a PVP game. The people who are really interested/ good at PvP are a small segment of the population. The segment that tries it once in a while is much larger, as is the segment the mainly goes for glamour , tomes and XP. Then there's the large part that hates any PvP.
All of this to say that having chat disabled in CC is fine by me. No one can read lengthy chat effectively in the first place during PvP, especially short matches, and the chance of someone lying dead and spamming garbage is way too high.
No wonder why most people don't see the mmo aspect in FFXIV.
I really want a "heal up" or something. So often after a team has been wiped people just... keep walking with the crystal at 0MP. There's only so much spamming of the elixir button you can do to try to get the point across.
From personal experience, they always sit at spawn, already given up and keeps spamming voice lines.
So it's not like they'd even try to lead people to victory. Most of the time they don't even touch the chat before giving up.
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