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  1. #1
    Player
    Niwurr's Avatar
    Join Date
    Jun 2020
    Location
    Gridania
    Posts
    3
    Character
    Leonas Feroq
    World
    Lich
    Main Class
    Astrologian Lv 90
    Yeah I'll echo all that's being said so far. My WoL and most of my alts are medium-dark skinned and all of them are cold-toned too (grey/blue) And we have no clue what those tones will look like!

    Even in relatively "well lit" scenarios the balance is already tough to find for those with cold undertones.

    (see here, my alt and my bestie when we got hitched, the shirts are almost getting washed out, but our skins are barely lit lol)

    Aside from just being a dark blob I really wonder how the cool skintones will be told to adjust to the SSS being integrated in the shaders. I particularly wonder how the backface scattering will look on like... they blueish grey duskwight ears?

    ^ That is what I'm referring to
    Like obviously for "normal" tones it'll skew reddish, so will grey-blue ears skew pink? or just... lighter grey/blue? (which imo would look quite awkward)
    (23)

  2. #2
    Player
    vanillavanitas's Avatar
    Join Date
    Jun 2023
    Posts
    15
    Character
    M'mir Tia
    World
    Moogle
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Niwurr View Post
    Aside from just being a dark blob I really wonder how the cool skintones will be told to adjust to the SSS being integrated in the shaders. I particularly wonder how the backface scattering will look on like... they blueish grey duskwight ears?

    ^ That is what I'm referring to
    Like obviously for "normal" tones it'll skew reddish, so will grey-blue ears skew pink? or just... lighter grey/blue? (which imo would look quite awkward)
    Support for pretty much everything in this thread, but this post in particular made me remember something. Will they do anything for palms? The palms of the hands and soles of the feet of anyone with mid to dark skin in real life are always lighter, a fact which is not replicated in game. Considering that they will be doing the above for the tips of elezen ears, can they fix how the palms and soles look for any darker skin in the game? It will, of course, be up to them on whether or not they change palms and soles of the non-human skin colors like red, green, blue, and grey, but it'd follow through and be really neat to see non-human skin colors get lighter palms and soles, as well!

    I'd also like to reiterate what an earlier post said: please do tests on darker skin tones, including all non-human skin tones! The 2B outfit and Gaia's outfit both faced problems with the sheer on darker skin tones and non-human skin tones when initially added. We pay for the game monthly, and Gaia's outfit is extra money by itself. These things need to be tested ahead of time!

    I also want to see more NPCs, especially those consistently present in MSQ, with darker skin colors! Fixing the lighting according to darker and non-human skin tones and sad problems with theses darker and non-human skin tones would make me happier with the game and would make it easier to incorporate more NPCs with darker and non-human skin tones!
    (21)

  3. #3
    Player
    vanillavanitas's Avatar
    Join Date
    Jun 2023
    Posts
    15
    Character
    M'mir Tia
    World
    Moogle
    Main Class
    Ninja Lv 100
    To reiterate: it's not just Ultima Thule that has unfortunate lighting for dark or non-human skin tones, even at 100%. I've grabbed a few images with a buddy of mine with dark grey skin for her viera. My skin tone is Seeker of the Sun Miqo'te column 6, row 17. Her skin tone is Rava Viera column 6, row 20. I'm at least thankful that it's a bit easier to see a human skin color than a non-human one, but this is still sad, especially with how washed out we appear at 100% half the time...

    I forgot to include screenshots to show the weather each time ;-;



























    (13)

  4. #4
    Player
    eternalmagic's Avatar
    Join Date
    Oct 2023
    Location
    Limsa Lominsa
    Posts
    32
    Character
    Rowan Ul'tyr
    World
    Exodus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by vanillavanitas View Post
    To reiterate: it's not just Ultima Thule that has unfortunate lighting for dark or non-human skin tones, even at 100%. I've grabbed a few images with a buddy of mine with dark grey skin for her viera.
    Thank you so much for including more--I meant to include additional shots as well in other places than UT and the Doman Enclave, but just plain forgot ;;; it is so sad to see in even a normal housing area too...

    I got one of a Duskwight in Empyreum, actually, I'd lost it my screenshot folder. Still at that 100%, and definitely a bit washed out.

    (5)
    Last edited by eternalmagic; 10-24-2023 at 11:00 AM.

  5. #5
    Player
    Niwurr's Avatar
    Join Date
    Jun 2020
    Location
    Gridania
    Posts
    3
    Character
    Leonas Feroq
    World
    Lich
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by vanillavanitas View Post
    Will they do anything for palms? The palms of the hands and soles of the feet of anyone with mid to dark skin in real life are always lighter, a fact which is not replicated in game. Considering that they will be doing the above for the tips of elezen ears, can they fix how the palms and soles look for any darker skin in the game? It will, of course, be up to them on whether or not they change palms and soles of the non-human skin colors like red, green, blue, and grey, but it'd follow through and be really neat to see non-human skin colors get lighter palms and soles, as well!
    This is also a really good point! It's strange that it's not implemented in the game honestly, because it is definitely possible with the technology currently in place. If they're aiming for a semi-realistic touch, this would be a good thing to really ground that realism.
    (14)