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  1. #331
    Player
    Toutatis's Avatar
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    Dec 2021
    Posts
    985
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Baxcel View Post
    Guess it's time to start phase 2 of fixing Alliance Roulette.. lock the roulette so that unless you have all 3 raids unlocked for your level you can't que into it..
    50 need all 3 crystal towers to que
    60 need all Void Ark and below to que
    And so on so that by lv90 you need to have unlocked all Alliance raids or the roulette is locked for you..

    After that we can place a MSQ check on it.. might need to make it so players can't party with free trial for the roulette to stop the "ill just que with an alt to force tower" BS that was being spouted when the fix was announced.. if it gets to bad again guess we'll just have to make AR solo que only
    Punishment isn’t the way to go. New players have a lot of content to complete before they can reach endgame and what you are asking takes a lot of extra time.

    Also when buying a story skip (It’s also possible to buy an xp boost without a story skip), only MSQ is unlocked and it takes a while to unlock the rest of the content. Most players who buy that want to reach endgame first (though for me it was an alt char on an EU dc for pvp, Blue and deep dungeons with friends). Basic things such as retainers, glamours, chocobo battle, chocobo bag, aesthetician, extremes, all other raids are locked and require running all sorts of quests.

    Quite frankly, I found it a bit discouraging at first. I slowly unlocked all possible raids until the end of ShB (except Nier 3 for health reasons) but it took me 2 months yet getting to lvl 90 only took 3 days and it’s not on even on a preferred world. I found myself locked out of roulette the week after I finished unlocking the raids. Doing the raid stories, waiting in queue (though that was not very long even back then, 20 mins at most, it adds up when it’s for all raids) and the raid themselves takes a lot of time.

    It’s easy for veterans with one character to unlock a raid not even every six months or so and complain, it’s a lot more work for a new player or character to unlock everything. With the xbox players arriving soon and then Dawntrail, there’s going to be a lot of new players. Most of them will likely end up on preferred worlds too with a huge xp boost on top of other xp items and fc boost. Locking them out of roulette, and it’s even worse if they paid SE money to get a skip, isn’t the way to go.

    iLvl should be simply tied to MSQ progress (that also implies that you’ve reached the corresponding lvl on at least one job).

    For the rest, SE could provide incentives such as a mount or guaranteed minion for unlocking a raid series on top of making the questlines more easily identifiable (your map is filled with blue markers and nothing distinguishes AR quests). Some people don’t even k know there are ARs other than CT.
    (0)
    Last edited by Toutatis; 10-16-2023 at 06:27 PM.

  2. #332
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Boblawblah View Post
    No, you're correct, my bad.

    That said, I'm not convinced forcing everyone to unlock every raid would work. I know me personally, I'd simply stop doing the raid roulette. I have no interest in some of the raids, and never want to do them (Eden for one). If that means that I'm locked out of the roulette, that sucks, but I'll take that over having to do content I don't want to.
    Forcing everyone to unlock every raid could even lead to a large number of players quitting the game. It's a situation where players start fearing the slippery slope has arrived. If they're going to make X content mandatory when it wasn't in the past, what will be next? Will everyone be forced to do EX trials? PvP? Variant dungeons?

    Have too many pieces of mandatory content in what's regarded as a theme park MMO and players are driven away. It already holds back growth in the player population. Some interested in the game don't play because the MSQ is mandatory but they don't care about story, they just want to kill raid bosses. They're not going to pay extra money to avoid the mandatory requirements. If the MSQ wasn't mandatory, the game would have seen far more growth during the WoW exodus (though it's debatable how much would have been retained long term).

    I still think making CT mandatory was a bad move, though unavoidable with the direction they decided to take G'raha Tia's story. I don't hate him as a character but I still haven't seen any compelling reason to necessitate him being a Scion instead of leaving him as he was on the First. But they did it with CT and now some players want them to do it with the rest of the Alliance raids for their convenience. What will SE do?

    Quote Originally Posted by Toutatis View Post

    iLvl should be simply tied to MSQ progress (that also implies that you’ve reached the corresponding lvl on at least one job).
    The problem with that is the player is then locked out of doing the roulette on other jobs they are leveling that are lower than their MSQ progress. Can't wear 175 gear on a level 53 job even when the player has completed the 3.3 MSQ.
    (2)
    Last edited by Jojoya; 10-16-2023 at 06:52 AM.

  3. #333
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    985
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Jojoya View Post
    The problem with that is the player is then locked out of doing the roulette on other jobs they are leveling that are lower than their MSQ progress. Can't wear 175 gear on a level 53 job even when the player has completed the 3.3 MSQ.
    lol now I remember why I suggested a double check in my other posts. Check both lvl and MSQ progress and go for the lower of the two.
    (1)
    Last edited by Toutatis; 10-16-2023 at 06:21 PM.

  4. #334
    Player
    iiOmarSP's Avatar
    Join Date
    Feb 2022
    Posts
    12
    Character
    Iiomar Sp
    World
    Ultros
    Main Class
    Dragoon Lv 100
    Reading through all of this was, quite the interesting read

    Realistically, locking it to story progression and what you have unlocked is the best option as opposed to being locked to your current job level, but I don’t see any valid reason as to WHY anyone wouldn’t want to have better equipment by the time they level up every 10 or so levels, other than wanting to only enforce a specific raid series or to impose a challenge on themselves.
    (1)

  5. #335
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,076
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jojoya View Post
    Forcing everyone to unlock every raid could even lead to a large number of players quitting the game. It's a situation where players start fearing the slippery slope has arrived. If they're going to make X content mandatory when it wasn't in the past, what will be next? Will everyone be forced to do EX trials? PvP? Variant dungeons?

    Have too many pieces of mandatory content in what's regarded as a theme park MMO and players are driven away. It already holds back growth in the player population. Some interested in the game don't play because the MSQ is mandatory but they don't care about story, they just want to kill raid bosses. They're not going to pay extra money to avoid the mandatory requirements. If the MSQ wasn't mandatory, the game would have seen far more growth during the WoW exodus (though it's debatable how much would have been retained long term).

    I still think making CT mandatory was a bad move, though unavoidable with the direction they decided to take G'raha Tia's story. I don't hate him as a character but I still haven't seen any compelling reason to necessitate him being a Scion instead of leaving him as he was on the First. But they did it with CT and now some players want them to do it with the rest of the Alliance raids for their convenience. What will SE do?


    The problem with that is the player is then locked out of doing the roulette on other jobs they are leveling that are lower than their MSQ progress. Can't wear 175 gear on a level 53 job even when the player has completed the 3.3 MSQ.
    Curious use of the slipperly slope argument. Why do you think the next logical step is to make ex trials mandatory?
    (5)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  6. #336
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    471
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    This was a fantastic change. I finally actually want to do Alliance raid roulette. Sure, you still get CT here or there, but it isn't 95%+ of the time now.

    If you want to do the roulette so bad, just queue up as another job, or select from 5 for a "randomness" feel. Or idk, maybe actually start playing the game XD.


    Edit: also if its just ilvl locked and you are level 90, just buy cheap level 90 crafted gear. Problem solved
    (4)
    Last edited by TomsYoungerBro; 10-18-2023 at 11:48 PM.

  7. #337
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    985
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by TomsYoungerBro View Post
    This was a fantastic change. I finally actually want to do Alliance raid roulette. Sure, you still get CT here or there, but it isn't 95%+ of the time now.
    I used to get Ivalice raids regularly. Now all I get except 1 time City of Mhach is CT and Aglaia.

    If you want to do the roulette so bad, just queue up as another job, or select from 5 for a "randomness" feel. Or idk, maybe actually start playing the game XD.
    It’s a game, people should be able to queue on the job(s) they like. Also, if overleveled one has obviously been playing the game.


    Edit: also if its just ilvl locked and you are level 90, just buy cheap level 90 crafted gear. Problem solved
    it’s cheap only because we’re at the end of an expansion. This gear, which renders all other gear you get playing the game useless, is initially meant to get you in the new savage tier and shouldn’t be needed to run low level ARs. Overgearing shouldn’t be a requirement.
    (3)

  8. #338
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    471
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Toutatis View Post
    I used to get Ivalice raids regularly. Now all I get except 1 time City of Mhach is CT and Aglaia.
    Heavy X to doubt on that one or confirmation bias. Ilvl lock would only increase your 60+ raids you are getting, not decrease.

    It’s a game, people should be able to queue on the job(s) they like. Also, if overleveled one has obviously been playing the game.
    Then we should just remove all ilvl requirements on content then? Who cares if my scholar is only 620, let me into p9s >.<!! Ilvl locks are in the game everywhere. If you are level 90, get level 90 gear. Simple.

    it’s cheap only because we’re at the end of an expansion. This gear, which renders all other gear you get playing the game useless, is initially meant to get you in the new savage tier and shouldn’t be needed to run low level ARs. Overgearing shouldn’t be a requirement.
    It's only necessary to run the low level ARs if you decided to Max out the game very early. If you do the story, you'll get access to free gear that will get you back into that content. Someone at 90 in HW is clearly doing roulettes, so they have to have some form of gil accumulated surely?

    Edit: Also an overleveled player would never have to buy crafted until it tanked in price. Considering Dawntrail increases our cap to level 100, the first AR wouldn't come out until 7.1 which is well after the crafted gear has decreased in value and the new "level 100 ilvl req" is released for the roulette.


    Again, there are viable solutions to getting into the content even if you overlevel way passed where you are in the story. This was a great change from the devs.
    (3)
    Last edited by TomsYoungerBro; 10-19-2023 at 12:44 AM.

  9. #339
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    985
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by TomsYoungerBro View Post
    Heavy X to doubt on that one or confirmation bias. Ilvl lock would only increase your 60+ raids you are getting, not decrease.
    well that’s what I got, like it or not. It doesn’t change the fact that many only have CT unlocked. Also if you haven’t finished an expansion, you cannot unlock the raids of that expansion.

    Then we should just remove all ilvl requirements on content then? Who cares if my scholar is only 620, let me into p9s >.<!! Ilvl locks are in the game everywhere. If you are level 90, get level 90 gear. Simple.
    you are not making any sense. Not one talks about removing iLvl requirements but of having appropriate ilvl requirements that take into consideration MSQ progress and not just job level. If you are lvl 90 but still in Stormblood, the highest ARs you can unlock are the HW ARs. Shouldn’t need lvl 90 gear that was originally meant for a lvl 90 savage tier for that.

    The game throws incredible amounts of XP at you nowadays, especially in a preferred world, then they add events like mogtome event when you can get an incredible amount of XP just pvping, there are xp items, fc bonuses, other side content and quests, some with accelerated xp gain like deep dungeons or Bozja that you can do while you progress MSQ, making it impossible to not over level. A character I finished leveling earlier this year was at lvl 90 on every single job way before reaching the end of EW.

    .
    It's only necessary to run the low level ARs if you decided to Max out the game very early. If you do the story, you'll get access to free gear that will get you back into that content. Someone at 90 in HW is clearly doing roulettes, so they have to have some form of gil accumulated surely?
    No, not everyone plays the MB or crafts. Some players also purchase unlocks. We’ll see more of those players with the xbox and Dawntrail release.

    It’s a poorly implemented change.
    (2)
    Last edited by Toutatis; 10-19-2023 at 12:58 AM.

  10. #340
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,110
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Toutatis View Post

    it’s cheap only because we’re at the end of an expansion. This gear, which renders all other gear you get playing the game useless, is initially meant to get you in the new savage tier and shouldn’t be needed to run low level ARs. Overgearing shouldn’t be a requirement.
    New Alliance raids launch on the x.1 patch at which point the crafted gear drops in price heavily. There is not going to be a level 100 requirement until there's a new Alliance raid at level 100. Even then, the free gear from being 99/100 should cover 99% of the requirement like it does with this one.
    (5)
    Last edited by VerdeLuck; 10-19-2023 at 12:49 AM.

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