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  1. #1
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    So what's the argument against auto-attack, exactly? Are people worried about lack of involvement during battles? That is not related to having or not having auto-attack at all. There are plenty of MMORPGs which are more involved and spammy than FFXIV yet have auto-attack. The key part: the damage from auto-attack is not as significant as in FFXI, and it's your special abilities that make the difference in battles.

    Matsui himself said that you would not be able to win by only letting your character auto-attack, and he actually mentioned that he wanted to avoid FFXI and FFXIV auto-attack comparsions, which makes me think auto-attack is going to be the same as in other MMORPGs: something that doesn't contribute much to your overall damage, but that makes the combat feel more fluid and faster.

    In the end, you're probably going to be left with the system you have right now (where your actions do matter) but with more animations.
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  2. #2
    Player
    Lamhirh's Avatar
    Join Date
    Mar 2011
    Posts
    181
    Character
    Lamhirh Nruri
    World
    Ragnarok
    Main Class
    Archer Lv 41
    @solracht how autoattack will make gamaplay feel more active?
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  3. #3
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by solracht View Post
    So what's the argument against auto-attack, exactly? Are people worried about lack of involvement during battles? That is not related to having or not having auto-attack at all. There are plenty of MMORPGs which are more involved and spammy than FFXIV yet have auto-attack. The key part: the damage from auto-attack is not as significant as in FFXI, and it's your special abilities that make the difference in battles.

    Matsui himself said that you would not be able to win by only letting your character auto-attack, and he actually mentioned that he wanted to avoid FFXI and FFXIV auto-attack comparsions, which makes me think auto-attack is going to be the same as in other MMORPGs: something that doesn't contribute much to your overall damage, but that makes the combat feel more fluid and faster.

    In the end, you're probably going to be left with the system you have right now (where your actions do matter) but with more animations.
    Well there's no such thing as a non effective auto attack. There's such a thing as stat baseline. It just puts more faith in stats then it is to your finger dexterity.

    No way in heck has auto attack ever won battles without user intervention. I'm not sure where they got that idea from. Auto attack has pretty much matured in MMO with it's own features.

    If you want to beat down a non challenging trash monster, then that's practically FF14. Almost everything is a trash monster. Not sure how auto attack comes into it.
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    Last edited by kukurumei; 03-31-2011 at 09:30 AM.