I don't necessarily think they should have the same amount of DPS as the tanks unless they're put in a situation where they have to invest an equal amount of effort. As it stands currently, the tanks play like melee DPS without positional requirements.I glossed over the word "top" in "top DPS" since that's not an counter argument I've seen anyone accuse the healer criticism of, so sorry for the misunderstanding. I would've corrected that, but the conversation is moving so quickly that there's no real point. My point isn't bait, for the record, though. I just want fair treatment between the two non-DPS roles. I don't want tanks dragged down to the healers; I want the healers raised up to the tanks, even if the tank role itself isn't perfect either.
And the healer players play like level 6 DPS for the majority of the fight in the majority of content in this game. Nothing makes my yeast rise quite like mashing Dosis III until my fingers bleed and using Kerachole twice in 3 minutes.
Careful. You're going to offend thecompletely useless"I only heal" crowd. They're the reason healers wound up in this situation in the first place, hilariously. The irony of getting healers stripped down only for them to wind up being virtually unneeded.
Me breathing offends them anyway.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.