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  1. #21
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Allegor View Post
    Doesn't really help that Repose is already a watered down version of Sleep. Literally the only time I used Sleep outside of guildhests was the first pulls of Prae to save a tank being sacrificed to Zodiark in the teleport boss.... before it was redesigned, so it's even more useless now...
    Last time I saw Sleep/Repose being useful, it was BA to interrupt the centaurs from applying their damage-up buff. Repose as a skill has been on lifesupport for it's entire existence, and only justifies it's continued existence now with niche things like 'what if you are soloing POTD as a healer', and exactly one role quest where you're forced to use it.

    Just throw an additional effect on it that says 'also reduces damage dealt by 5% (or 10%) for 10 seconds', and it gets a new lease of life as 'a mit tool that costs a GCD to use, so you'd want to avoid relying on it as much as possible'. You 'could' have 100% uptime, but then you throw away almost 20% of your damage GCDs to do so (not worth it)
    (3)

  2. #22
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    Last time I saw Sleep/Repose being useful, it was BA to interrupt the centaurs from applying their damage-up buff. Repose as a skill has been on lifesupport for it's entire existence, and only justifies it's continued existence now with niche things like 'what if you are soloing POTD as a healer', and exactly one role quest where you're forced to use it.

    Just throw an additional effect on it that says 'also reduces damage dealt by 5% (or 10%) for 10 seconds', and it gets a new lease of life as 'a mit tool that costs a GCD to use, so you'd want to avoid relying on it as much as possible'. You 'could' have 100% uptime, but then you throw away almost 20% of your damage GCDs to do so (not worth it)
    Or, just as niche but since it's fun to brainstorm, what if it were Esuna's counterpart - while Esuna cleanses debuffs from allies, Repose could cleanse (pacify) buffs from enemies and put lesser foes to sleep. I could go forth and claim that theoretically they could add a damage buff to every single boss in the game and it shouldn't affect game mechanics, balance, or raise difficulty, since the healer would - or rather, should - be dispeling the buff from time to time anyway, and it'd also break the monotony of casting 11111 at least a bit.
    (1)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  3. #23
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Let me voice my concern before I voice my support. Back when I was way more active with the community during Stormblood I had numerous incidents where healers would focus so much on dealing damage that they'd let players die. I'm not talking about missing mechanics, I mean I had numerous incidents where I'd just take party wide or raid wide damage, mitigate it best I could, and still die to party/raid attacks because healers just weren't.

    With that being said, current healers are just sad in that department. They need something that doesn't force them into tight, timed rotations so they can break off and heal when they need to. I realize even that level will still cause certain people to hyper focus damage but ya know, I can live with that if it helps you all have more fun.
    (3)

  4. #24
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,641
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Palladiamors View Post
    Let me voice my concern before I voice my support. Back when I was way more active with the community during Stormblood I had numerous incidents where healers would focus so much on dealing damage that they'd let players die. I'm not talking about missing mechanics, I mean I had numerous incidents where I'd just take party wide or raid wide damage, mitigate it best I could, and still die to party/raid attacks because healers just weren't..
    Truthfully, I hate this argument for a number of reasons:

    1. This is something that still happens. This is not a consequence of the jobs having DPS, but an unavoidable reality of playing online with other people around the world. Some people will tunnel vision, and that's not just a healer thing either. There will always be players who tunnel vision at times. You cannot force players to not underperform. If you want to have 100% control over how someone experiences your game, consider making a visual novel instead of an MMORPG.

    2. People are not perfect, nor is every player an expert at the game. This is the natural reality of an online gaming environment. Treating poor skill as a disease that needs to be eradicated is, in my opinion, really toxic and disrespectful to novice players. It's like telling someone that they'll just screw up anyway, so here, have the controller that's not plugged in.

    3. Even if having more DPS options on a healer would result in a higher rate of healer tunnel vision, the damage of destroying the healer role has done astronomically more harm to my enjoyment of the game than a marginal increase to my wipe rate ever could.

    I realize that in the second half of your post, you elaborate more on your perspective, but I say this because this argument is one that pops on occasion. It's a really dangerous line of thinking that, the further you lean into, the more you get into an environment where player agency is completely eradicated out of fear that one bad choice will create a marginally negative experience for other players in the same environment.
    (15)

  5. #25
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    301
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Palladiamors View Post
    Let me voice my concern before I voice my support. Back when I was way more active with the community during Stormblood I had numerous incidents where healers would focus so much on dealing damage that they'd let players die. I'm not talking about missing mechanics, I mean I had numerous incidents where I'd just take party wide or raid wide damage, mitigate it best I could, and still die to party/raid attacks because healers just weren't.

    You know what in my just as anecdotal experience causes a magnitude more wipes than healers missing a few heals and letting players die?

    DPS not meeting enrage. But if I were to argue dps should be reduced to a single DoT and filler attack so they could focus on doing mechanics to not get damage downs i'd rightfully be ripped apart for it.

    So why do you think makes this complaint okay in regards to healers but not dps?
    (13)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

  6. #26
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Quote Originally Posted by Sani2341 View Post
    You know what in my just as anecdotal experience causes a magnitude more wipes than healers missing a few heals and letting players die?

    DPS not meeting enrage. But if I were to argue dps should be reduced to a single DoT and filler attack so they could focus on doing mechanics to not get damage downs i'd rightfully be ripped apart for it.

    So why do you think makes this complaint okay in regards to healers but not dps?
    Bit rude, aren't you? I said I support your desire for more to do. Trust me, as someone who has done plenty of DPS and tanking I understand DPS not pulling their weight. Do YOU understand what your fellow healers are guilty of?

    Maybe step back and take a deep breath, man. Acting like this isn't going to do you any favors, it's just going to push people away from what you're trying to do.
    (1)

  7. #27
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    You know what? I'm unloading. I voiced my concerns for things I've had an issue with in the past and you react like that. I told you I WANTED you to get more to do and you ignored that. I am sitting at a vet at five thirty in the morning with a dying cat and you just had to remind me of why I don't interact with communities anymore.

    Thanks for that. Have a nice day
    (2)

  8. #28
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,641
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Palladiamors View Post
    You know what? I'm unloading. I voiced my concerns for things I've had an issue with in the past and you react like that. I told you I WANTED you to get more to do and you ignored that. I am sitting at a vet at five thirty in the morning with a dying cat and you just had to remind me of why I don't interact with communities anymore.

    Thanks for that. Have a nice day
    My condolences to your situation. In all honesty, I don't really think it's fair to unload that kind of emotional weight onto people online as there's no way anyone would know of your circumstances, but I've been in your situation. My family had a blind little pug who sadly drowned in an accident a few years ago, and that's something that has lived with me ever since. I know the pain. But I don't think trying to get into an online discussion is the right move for these situations, even when looking for a distraction.

    I can't speak for Sani, but my point is not to attack, rather to expand on a perspective that is not entirely uncommon and isn't good for the health of an online game. That's why I wanted to elaborate in my last statement that I recognize you aren't wielding that argument against anyone, nor was my criticism specifically targeted at you. I felt it was important to reference that point, since it had been said, as to explain why we should not see that as a good argument against the development of any job's design, healer or not.

    Regardless of the discussion, I wish you the best in your personal situation.
    (10)
    Last edited by ty_taurus; 10-07-2023 at 06:58 PM.

  9. #29
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    301
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Palladiamors View Post
    You know what? I'm unloading. I voiced my concerns for things I've had an issue with in the past and you react like that. I told you I WANTED you to get more to do and you ignored that. I am sitting at a vet at five thirty in the morning with a dying cat and you just had to remind me of why I don't interact with communities anymore.

    Thanks for that. Have a nice day
    My condolences, loosing a pet is never easy. Though that realy is not the time to interact with people not in the know. Take it from someone who had to mend a lot of friendships (both on and offline) after his dog died.

    On another Note, I defenitly did not intend to be rude, merely to point out how pointless the Argument you brought forth was.

    And no Matter how good your over all Intentions were, that first Paragraph read, to me at least, a lot like 'you got what you deserve bc some healers suck'
    (7)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

  10. #30
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Palladiamors View Post
    You know what? I'm unloading. I voiced my concerns for things I've had an issue with in the past and you react like that. I told you I WANTED you to get more to do and you ignored that. I am sitting at a vet at five thirty in the morning with a dying cat and you just had to remind me of why I don't interact with communities anymore.

    Thanks for that. Have a nice day
    As the forum can't possibly be aware of your personal situation ( and I will add my condolences), probably you would read people's responses differently under normal circumstances.

    So far I agree with other comments, you're in an MMO and you will always have the chance that someone will make a poor decision. Ideally that person compensates, the party compensates, or they may wipe. As a team they should work together so that the person learns why that happened (if , let's say- esuna needed to be used). If the person doesn't learn or doesn't want to learn - there are ways to deal with that, but that's not a job design issue at that point.

    A job shouldn't be designed on the basis that someone could make a mistake, or not care and that could affect me.
    (8)

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