I just don't see how we can go back to being a simple adventurer again in a compelling and interesting way. That's how we had 4.1 dungeon and they vaguely tried with 6.1. Which missed the mark but considering that's SE's idea of being a humble adventurer again, I'd rather stick with the saving the world high stakes stuff. I just don't think in a realistic way, a person ever goes from being a beacon of hope and a legendary hero back to simple tavern quest picking up adventurer. Like we'd legit be getting ARR Titan and 2.X ARR quests all over again if we did.


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