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  1. #141
    Player
    solracht's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Abriael View Post
    Overhauled UI, Market Wards search, NMs.... yeah sure "Not one".

    Guess some can't get by expressing their opinion without extensive use of hyperbole.
    that's pretty much what marks the difference between someone expressing valid and argumented criticism and a "whiner".
    Overhauled UI which is still way below the standard for MMORPGs.
    Market Ward search function that still places the Market Wards below any AH system as far as convenience and ease of use goes.
    5 Notorious Monsters that are neither particularly complex or hard to fight, nor enough for how much content the game needs.

    Call his comment an hyperbole or whatever you want, the point stands: this game has gone nowhere near where it should be. Somewhere from where it stared? Sure, but that doesn't really matter considering where it started and looking at the pace we're going.
    (0)
    Last edited by solracht; 03-31-2011 at 08:29 AM.

  2. #142
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by solracht View Post
    Overhauled UI which is still way below the standard for other MMORPGs.
    According to you. I disagree quite radically.

    Market Ward search function that still places the Market Wards below any AH system as far as convenience and ease of use goes.
    Convenience isn't end all be all. They are more flexible than a ah, and reintroduce impulse purchases, which is a rather indispensible elemenbt of any working economy, thing that AH's eliminated.

    5 Notorious Monsters that are neither particularly complex or hard to fight, nor enough for how much content the game needs.
    Partly true, but the sole introduction of the system itself is a significant change, thus voiding the "not one important change has been made" hyperbole.

    Call his comment an hyperbole or whatever you want, the point stands: this game has gone nowhere near where it should be. Somewhere from where it stared? Sure, but that doesn't really matter considering where it started and looking at the pace we're going.
    Of course it matters. It's improving, and at an actually fast pace compared to the rest of the market. Denying such improvement is an evident hyperbole, and as such invalid and classifiable as a whine.
    (3)

  3. #143
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    Mar 2011
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    Given the state of the game (still), the only reason I can come up with as to why some things in the game are still as broken as they are, is that they are working on implementing alot of content for the PS3 release. I only consider this given the nature of the patches they've released as well as the actual information they've been releasing to us (of which there have not been alot of real concrete specifics, mainly on things regarding the class and battle systems.... they must be stretched pretty thin)

    I'm trying to be optimistic here....
    (0)

  4. #144
    Player
    solracht's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Abriael View Post
    According to you. I disagree quite radically.
    Then you have not played enough MMORPGs. I am personally happy with what we have, that doesn't mean it's not objectively worse than almost everything that exists out there. Where's the drag and drop that pretty much every MMORPG has? Where are the good mouse controls? Where's the full keyboard mapping? Why can't you click on people or on anything while crafting? Why can't you customize the way your ability bars show?

    Should I continue?

    Convenience isn't end all be all. They are more flexible than a ah, and reintroduce impulse purchases, which is a rather indispensible elemenbt of any working economy, thing that AH's eliminated.
    When I said convenience, I wasn't talking about anything related to the economy. From an economic sense, the current market wards are pretty much World of Warcraft's Auction House without convenience of use (especially for the seller, who has to walk back and forth several times to put up items) and without open bids. If you were thinking about FFXI's one, then I'll have to bring up the first point again: you haven't played many MMORPGs.

    Of course it matters. It's improving, and at an actually fast pace compared to the rest of the market. Denying such improvement is an evident hyperbole, and as such invalid.
    No, just no.


    I'd like to add that I have hopes for the game being better (otherwise I wouldn't be here) and I even find it enjoyable at times (for some reason), but that doesn't change how things are. I also think the game will see the big changes this year, but again, it doesn't change what has happened until now.
    (1)
    Last edited by solracht; 03-31-2011 at 08:49 AM.

  5. #145
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by solracht View Post
    Then you have not played enough MMORPGs. I am personally happy with what we have, that doesn't mean it's objectively worse than almost everything that exists out there.
    Actually I played basically every major MMO (and many, many minor) since ultima online. The current UI isn't "perfect" but it's nowhere near the worst part of the group. It provides information quite nicely, has some interesting shortcuts that are actually quite innovative (like the general menu button that avoids having to select items to interact with) and so forth. Maybe you are the one that didn't see that many UIs, if you think this one is that bad compared to the rest.

    The current market wards are pretty much World of Warcraft's Auction House without convenience (especially for the seller) and without open bids. If you were thinking about FFXI's one, then I'll have to bring up the first point again: you haven't played many MMORPGs.
    As a seller, the fact that impulse purchases are encouraged instead of eliminated, gives me a greater chance to actually sell my wares, so no. I would disagree.

    No, just no.
    You're free to disagree, but the team is redesigning the game from the ground up, something quite unprecedented in the market. And they're doing a quite good (and rather fast) job with it. I guess some people are a tad too stuck on the "I want it now!" attitude.
    (2)

  6. #146
    Player
    solracht's Avatar
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    Mar 2011
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    Gridania
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    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    As a seller, the fact that impulse purchases are encouraged instead of eliminated, gives me a greater chance to actually sell my wares, so no. I would disagree.
    I reedited a little late, it seems (I wasn't getting the point across), but again, I wasn't talking about economics. Having to actually, physically purchase and sell items is still worse: you have to move back and forth in order to accomplish something that most AH systems in the market let you do by remaining stationary. It's below them as far as ease of use goes.

    I'm not personally whining or even care about it, but it doesn't change that it's more steps than other systems, and thus probably annoying for a lot of people.

    And before you mention the economic advantage of the wards again: most current AH systems (and at the very least, the system most people are used to) are exactly what we have, without that inconvenience I mentioned. The open bid function is not used often, and I'm pretty sure that feature is not what people are thinking of when they say they want an AH.

    Also to clarify: when I said "standards", I was talking about nowaday's standards.
    (0)
    Last edited by solracht; 03-31-2011 at 09:10 AM.

  7. 03-31-2011 08:58 AM
    Reason
    double post

  8. #147
    Player
    MysteryG's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    43
    Character
    Vehrune Wolfram
    World
    Hyperion
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by BelgianRofl View Post
    Presentation - 5/10
    Graphics - 7.8/10
    Gameplay - 3/10
    Sound - 8.7/10
    Lasting appeal - 2/10
    Final - 99/200
    Seems like an honest review. Everyone here cares enough about the game to share opinions and feelings about the various game aspects, and I respect that alot. For me I feel like the game is still in beta, so I don't think it's fair to pass FINAL judgement until they start charging monthly subscriptions.

    I Did my best to rate things based on my previous gaming experiences, but I know that if I went back and rated FFXI or WoW on similar scales from the perspective of an MMO virgin, I think things might not be so different.

    System: 6/10
    Graphics - 8/10
    * Actual graphics are top notch, however unless playing at 50-60 fps, the UI suffers greatly.
    Sound - 8/10
    * Music is often good, but not great. There are a few sound bugs.
    UI - 4/10
    * Often find myself wishing things were a much "snappier" and more intuitive. Easily one of the biggest drawbacks to the game at the moment.

    Gameplay
    : 4.5/10

    Leveling - 4/10

    * Leves are not a total bore, but after you've seen all the leves in the game, you begin to want even oldschool FFXI exp parties.
    Economy - 5/10
    * Needs an Auction House as primary market.
    World - 3/10
    * 5 zones so far, and you don't even have to go to two of them to reach max level. Main story isn't complete. FFXIV feels more like a Facebook game than a fantasy world. The copy/pasted environments turn me off quite a bit.
    Combat - 7/10
    * There's much room to improve, but compared to other games I think a 7 is fair until I see the big changes they have planned.
    Crafting - 9/10
    * Unique, fun system. It's not perfect, but I enjoy it quite a bit.
    Lasting Appeal" - 3/10
    * Simply not enough content in the game. The world is not developed enough yet, and without endgame or real story, it's hard to feel motivated to keep logging in.

    Overall
    : 5/10
    * Things just aren't there yet. I feel like the Dev team has done a good job of acknowledging that fact so far, but the amount of work required to make this game great is immense. FFXIV has potential, so I'll stick around and keep playing each week until I decide the game is a lost cause. The bottom line is that I don't see my old self picking this game up as I did with FFXI and WoW and enjoying it as much.

    Dang, what a mouthful! Sorry for the text wall, guys!
    (1)
    "Fairy tales do not tell children the dragons exist. Children already know that dragons exist. Fairy tales tell children the dragons can be killed." (G. K. Chesterton)

  9. #148
    Player
    Martin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    204
    Character
    Shin Scarlet
    World
    Hyperion
    Main Class
    Archer Lv 35
    I still think this game is just fine for the moment, more to add and eventually will become better, just like any MMORPG...
    (0)

    ~Light of hope~
    "Oh the good old sig from v1.0..."

  10. #149
    Player

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    Mar 2011
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    Gridania
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    Quote Originally Posted by Abriael View Post
    Of course it matters. It's improving, and at an actually fast pace compared to the rest of the market. Denying such improvement is an evident hyperbole, and as such invalid and classifiable as a whine.
    I see comments like this then out of curiosity I check the update notes for DC Universe Online and Rift.

    DC Universe Online Launched on January 11, 2011
    Here is their 1.1 Update released a bit over a month after launch.
    http://mmopatchnotes.com/dc-universe...february-2011/

    Rift Launched on March 1st
    Less than a month later they got their 1.1 patch
    http://mmopatchnotes.com/rift-1-1-li...011/#more-1198

    So, ya Improving... a tiny bit. Faster pace than the rest of the market, heck no.
    (1)

  11. #150
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    i wonder if abriael ever see any problem with this game at all ,every post is "! no way , game rox you wrong !"
    (3)

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