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  1. #1
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by OgruMogru View Post
    I've seen more wipes at behemoth since they removed OT so no one's baiting the iron giants than I ever saw when it was current content. I feel like fights have got a lot less interesting since they stopped doing mechs for OT that require more than tank swapping.
    The only problem is for 4 of the OTs on Behemoth your job is to stand and click a tower which is... peak gameplay. They never really iterated on it as we were down to 3 tanks in Syrcus Tower, but yeah it'd be nice if the OTs had something to do other than be a weaker DPS on most all fights.
    (1)

  2. #2
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Amenara View Post
    The only problem is for 4 of the OTs on Behemoth your job is to stand and click a tower which is... peak gameplay. They never really iterated on it as we were down to 3 tanks in Syrcus Tower, but yeah it'd be nice if the OTs had something to do other than be a weaker DPS on most all fights.
    Yeee it wasn't very in depth for sure but it did add another interesting dynamic to the role tanks could fulfill in larger group content. A better example would probably have been Twintania in T5 where the off-tank was responsible for soaking orbs, positioning the snakey adds etc etc Granted that's an oooold example and 8 man instead of 24 man but it's an element that makes fights more interesting when the alternative as OT now is predominantly standing on the boss and watching for tank swaps or tank in party out mechs. I think the last time OT had any responsibility like that was.... maybe Ramuh in E5s with the orbs and Garuda and Ifrit in E6s when they split into 2. Oh and ok they got 1 thing this tier with p10 yeeting them onto their platforms. But all these examples are in 8 man raid, not 24 man. It's a shame!
    (1)

  3. #3
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by OgruMogru View Post
    Yeee it wasn't very in depth for sure but it did add another interesting dynamic to the role tanks could fulfill in larger group content. A better example would probably have been Twintania in T5 where the off-tank was responsible for soaking orbs, positioning the snakey adds etc etc
    It's old, but I would still consider it a good example. The OT's job was every bit as important as the MT's in that fight. A single mistake by the OT had a very high chance of wiping the raid. We should go back to those days of the OT bearing as much, if not more responsibility for the group's survival than the MT.
    (4)

  4. #4
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by OgruMogru View Post
    Yeee it wasn't very in depth for sure but it did add another interesting dynamic to the role tanks could fulfill in larger group content. A better example would probably have been Twintania in T5 where the off-tank was responsible for soaking orbs, positioning the snakey adds etc etc Granted that's an oooold example and 8 man instead of 24 man but it's an element that makes fights more interesting when the alternative as OT now is predominantly standing on the boss and watching for tank swaps or tank in party out mechs. I think the last time OT had any responsibility like that was.... maybe Ramuh in E5s with the orbs and Garuda and Ifrit in E6s when they split into 2. Oh and ok they got 1 thing this tier with p10 yeeting them onto their platforms. But all these examples are in 8 man raid, not 24 man. It's a shame!
    Heck, look at bone dragon in LoTA, all the tanks were responsible with pulling the skeletons apart and on the far platforms so they wouldn't get super speed and run to the dragon and wipe the raid as well as give the groups time to kill all the skeletons. That was a cool thing for OTs.
    (2)