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  1. #91
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,012
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    It really comes down to personal priorities.

    At launch, the 3 colored memories & the ones after that were straight up more efficient to be farmed outside BSF. For players who wish to have relic but despise how Eureka handled its relics, those HW fates & Antitower were the safe haven to them. Not to mention when there’s also an overlapping reward that one can gain.. say, HW relics. In term of return, everything just worked against BSF itself at its inception. It’s not until they allowed those memories to drop from normals mobs within the zones that the gain rate somewhat evens out. Even more profitable in fact if you wish to sell the cluster loots/frags into MB as a side hustle while also grinding your relic, or if your cluster farm party is very good.

    They did not do this in its inception, which was a bizarre decision.

    Considering the timing was also when they expanded free trial up to patch 3.5, my wild guess was because they tried to fire up the activity of older zones for FT players to witness: “Wow this game is pretty alive! I think I’m really gonna sub, for real!”. From a marketing standpoint, at least. But I’m no expert, lol.
    Even then I don’t think Bozja being the worse option was actually bad because Bozja offered a multitude of other rewards

    If you offered someone “HW fate grinding” or “earn experience on your 71-80 classes, get rare and expensive drops and progress the current relic zone with zero penalty” then who in their right mind would pick the HW fate grind unless they were trying to pair it with anima relics

    The choices had to be biased to be balanced so to speak
    (0)

  2. #92
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,141
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Even then I don’t think Bozja being the worse option was actually bad because Bozja offered a multitude of other rewards[...]
    The incentives to do the 'Bozja route' when that specific step was at its current patch were:
    1. Memories from skirmishes (and CE IIRC), obviously. But not guaranteed.
    2. Mettles, if you somehow lose them and want to re-cap them at R15.
    3. Field notes, at which time they offered nothing but an achievement for completing all of it. (No Al-iklil yet back then!)
    4. Tiny coin gains (1-3 per skirmish) from skirmish zerging, not including the ones you can trade with dupe field notes.
    5. Lockboxes that gives more prisms 8 out of 10 times on top of general purpose dyes, old random crafted glams that quickly crashes the market price, and on rarest occasion gives you mounts.
    6. Quick experience gain for lv71-80 jobs.

    Meanwhile 'HW FATEs zerging' route offered:
    1. Memories but guaranteed (???) per FATE.
    2. Can be BLU-cheesed for faster completion rate.
    3. Overlaps with HW Relic's starting quest.

    For players who had purely the interest for relic completion, it becomes clear which one would attract them more. Doubly so if they were somebody like myself who already lv-capped all jobs (or does not bother to) at its inception. Or they have to really hate Field Contents to avoid them. I'm also guilty of using HW FATEs for these reason, and only come back into the zone after I've cleared my priorities. A shame the fix did not get implemented faster.

    I just never understood why they never made it BSF Route > External Route from very beginning. Outside Loathsome Memories in its inception, every subsequent steps did not have this issue. I'd just chalk it up that they learned from their mistakes.
    (0)

  3. #93
    Player
    Thurmnmurmn's Avatar
    Join Date
    Aug 2021
    Posts
    897
    Character
    Thurm Webb
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deceptus View Post
    You could have done that day one with the right actions (the tank ones) and not much mettle.
    You could at that point but you had to rely on healers to shield you for the tank buster on the first boss otherwise you die (even with tank actions).
    Also, if you used the pure tank actions as a dragoon tank, you wouldn't be able to generate enough DPS to keep aggro. Pure essence of the duelist was actually the way to go but even with that you could barely take 1 tank buster. That's where the proof of mettle was useful for sure. Niche yes, but still useful where there's no guarantee of a good party comp.
    (0)

  4. #94
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    With how easy it is to get EW's relics, I'm curious as to where the final versions of the relics are going to stand in terms of power and itemization. (*´∀`).。o○( ? )
    In the past, the last tiers of relics were on par with the last tier of savage weapons in terms of iLevel and damage, with relics having customizable substats.
    I can't really see them doing that with EW's relics, seeing as how you can get them without even actively trying. ( ´△`)
    Can we even say they'd should justifiably be on par with the augmented tome weapons? Those require you to do more to get, requiring Solvent which you have to: A) Do Savage, B) Do the three 24-man raids, and/or C) Hunts.
    Will they be on par with the upcoming trial's weapons like the Majestic Manderville weapons are with the Voidcast weapons from Golbez EX?
    Not to mention that we're supposedly going to be getting gear from the upcoming Variant/Criterion dungeons in 6.51.
    They're in dangerous territory because if the relics are too easy to get and powerful, why should we bother with any of these other rewards? (;๏д๏)
    (0)

  5. #95
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,012
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mimilu View Post
    With how easy it is to get EW's relics, I'm curious as to where the final versions of the relics are going to stand in terms of power and itemization. (*´∀`).。o○( ? )
    In the past, the last tiers of relics were on par with the last tier of savage weapons in terms of iLevel and damage, with relics having customizable substats.
    I can't really see them doing that with EW's relics, seeing as how you can get them without even actively trying. ( ´△`)
    Can we even say they'd should justifiably be on par with the augmented tome weapons? Those require you to do more to get, requiring Solvent which you have to: A) Do Savage, B) Do the three 24-man raids, and/or C) Hunts.
    Will they be on par with the upcoming trial's weapons like the Majestic Manderville weapons are with the Voidcast weapons from Golbez EX?
    Not to mention that we're supposedly going to be getting gear from the upcoming Variant/Criterion dungeons in 6.51.
    They're in dangerous territory because if the relics are too easy to get and powerful, why should we bother with any of these other rewards? (;๏д๏)
    They are going to be the BIS in 6.55, they always are, square doesn’t see “them being too easy” as a reason to make them weaker, they will stick to their rigid schedule and design as they always do

    The relics will be BIS
    (1)

  6. #96
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,119
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mimilu View Post
    With how easy it is to get EW's relics, I'm curious as to where the final versions of the relics are going to stand in terms of power and itemization. (*´∀`).。o○( ? )
    In the past, the last tiers of relics were on par with the last tier of savage weapons in terms of iLevel and damage, with relics having customizable substats.
    I can't really see them doing that with EW's relics, seeing as how you can get them without even actively trying. ( ´△`)
    Can we even say they'd should justifiably be on par with the augmented tome weapons? Those require you to do more to get, requiring Solvent which you have to: A) Do Savage, B) Do the three 24-man raids, and/or C) Hunts.
    Will they be on par with the upcoming trial's weapons like the Majestic Manderville weapons are with the Voidcast weapons from Golbez EX?
    Not to mention that we're supposedly going to be getting gear from the upcoming Variant/Criterion dungeons in 6.51.
    They're in dangerous territory because if the relics are too easy to get and powerful, why should we bother with any of these other rewards? (;๏д๏)
    What do you mean? it should be easy to get BiS now and it should be open to casuals to catch up in ilvl, this is the catchup patch where casuals are able to easily catch up in gear to the savage raiders before the next expansion.
    What content is there exactly that would necessitate keeping casual players at a low item level compared to raiders?
    (1)

  7. #97
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,206
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VerdeLuck View Post
    What content is there exactly that would necessitate keeping casual players at a low item level compared to raiders?
    On the flip side, I don't really see why 'casual players' would even need to attain a bis-comparable item level. Casual duties have a low ilevel requirement, and are generally actually tuned to a difficulty below the actual requirement. The first dungeon of a new expansion is like 30 item levels below the previous expansions BiS.
    (5)

  8. #98
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Mimilu View Post
    With how easy it is to get EW's relics, I'm curious as to where the final versions of the relics are going to stand in terms of power and itemization. (*´∀`).。o○( ? )
    In the past, the last tiers of relics were on par with the last tier of savage weapons in terms of iLevel and damage, with relics having customizable substats.
    I can't really see them doing that with EW's relics, seeing as how you can get them without even actively trying. ( ´△`)
    Can we even say they'd should justifiably be on par with the augmented tome weapons? Those require you to do more to get, requiring Solvent which you have to: A) Do Savage, B) Do the three 24-man raids, and/or C) Hunts.
    Will they be on par with the upcoming trial's weapons like the Majestic Manderville weapons are with the Voidcast weapons from Golbez EX?
    Not to mention that we're supposedly going to be getting gear from the upcoming Variant/Criterion dungeons in 6.51.
    They're in dangerous territory because if the relics are too easy to get and powerful, why should we bother with any of these other rewards? (;๏д๏)
    On the contrary I fully forsee the relics being on par with savage weapons. Draw whatever conclusions you will in regards to the value of effort invested into the higher difficulty content the game has to offer.
    (0)
    Авейонд-сны


  9. #99
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by LittleImp View Post
    On the flip side, I don't really see why 'casual players' would even need to attain a bis-comparable item level. Casual duties have a low ilevel requirement, and are generally actually tuned to a difficulty below the actual requirement. The first dungeon of a new expansion is like 30 item levels below the previous expansions BiS.
    It's not the casual players wanting BiS essentially for free, it's the lazy entitled people that think everything in the world they want should just be given to them without any effort on their part just because they exist or use a service.

    You know... like those people that demand free cellphones or upgrades just because they choose to use a carrier. Those people demanding something ridiculous at a bank teller just because they have an account at that bank. Demanding the store workers carry their groceries out to their car for them because they chose to shop at that store. Demanding law enforcement arrest someone they don't like that did nothing wrong just because they supposedly pay taxes. And so on...

    In this case it's basically demanding to have the best things in the game handed to them because they apparently choose pay a subscription to a game they have no desire to actually play...
    (1)

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