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  1. #11
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    It's like they learned nothing from CCT where routinely half the player base will disconnect from the absolute crap load of effects going off at once. Can't wait for the salty posts about the 90k spam ruining gameplay.
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  2. #12
    Player
    Hik3n's Avatar
    Join Date
    Aug 2021
    Posts
    39
    Character
    Esdeath Hankokku
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Elfidan View Post
    It's like they learned nothing from CCT where routinely half the player base will disconnect from the absolute crap load of effects going off at once. Can't wait for the salty posts about the 90k spam ruining gameplay.
    Best thing about all of this, there is a lot of discussion about this on the forums even on the Japanese , and obviously they didn't read any of it at all... they literally don't care, and everyone can see the people who redesign the maps have no idea how a competitive game works... Shatter is the perfect example when one team needs to jump down and die to get to the crystal, same thing is on this map or almost any CC map, you can't position yourself in alternate ways, and they design everything in a way to have a bunch of choke points, and it's the most disgusting thing you can do in PVP... it's probably time for everyone to give up on PVP being good in FF14, they said their plan is to make it good, but if that is true, you hire people who know how PVP works, and don't put people who never did anything PVP related to make and balance things and do it as a side job...
    (0)

  3. #13
    Player
    VoidsentStatus's Avatar
    Join Date
    Apr 2022
    Posts
    379
    Character
    Voidsent Veneer
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hik3n View Post
    Best thing about all of this, there is a lot of discussion about this on the forums even on the Japanese , and obviously they didn't read any of it at all... they literally don't care, and everyone can see the people who redesign the maps have no idea how a competitive game works... Shatter is the perfect example when one team needs to jump down and die to get to the crystal, same thing is on this map or almost any CC map, you can't position yourself in alternate ways, and they design everything in a way to have a bunch of choke points, and it's the most disgusting thing you can do in PVP... it's probably time for everyone to give up on PVP being good in FF14, they said their plan is to make it good, but if that is true, you hire people who know how PVP works, and don't put people who never did anything PVP related to make and balance things and do it as a side job...
    You realize this is only a design choice because people are trash and toxic. They don't play with their team by default, nor are we able to type in pvp. You don't have a choice but to pidgeon-hole people to have them on somewhat of the same page teamwork wise. Even with the pidgeon hole'ing design forcing people in the same area, most data regions have issues targeting the same person so it fails. You can't talk about flank routes and choices in engagement that would disjoint an already bare minimum functioning team that can't communicate.
    (1)

  4. #14
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    My schedule apparently didn't line up exactly when the new map was up for que, and there is no random map draw. Can't even try it out until later on tonight now whenever it rotates back in, GG.
    (0)

  5. #15
    Player
    Aubrey_A's Avatar
    Join Date
    Jul 2018
    Location
    Gridania
    Posts
    60
    Character
    Aubrey Atalante
    World
    Exodus
    Main Class
    Paladin Lv 90
    Well it's out now. After playing a few matches I think the map is unique but not my favorite.

    I think map is too big. Not too big in the sense of there's too much map, but some of the corridors itself feel really wide. I find it works really well for a classes like BLM, but not so much for melees as a whole.

    The heat wave mechanic is a neat addition, and not one I mind. The refreshing rain mechanic is a little beyond me right now, but I been pushing the crystal more of late, so that might just be me. Stepping into the oasis (depending on the current situation) negates the heat wave

    The Lunatender shield.. it's mind boggling seeing the shield numbers coming from that. I have seen the shield shrug off LBs like it's no ones business. Something to play around I guess?
    (0)

  6. #16
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Having played quite a bit of this it's exactly what I expected. Same people for the entirety of the queue and most of them act like they forgot everything about the mode. I don't know what's funnier this or the Fall Guys cross over in terms of not a good fit for the game's capabilities.
    (0)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  7. #17
    Player
    SpritePR's Avatar
    Join Date
    Jun 2022
    Posts
    77
    Character
    Clotho Prima
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Honestly feels like C9 The Sequel. I'm kind of disappointed. Hopefully next map is closer to Clockwork.
    (0)

  8. #18
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    713
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by SpritePR View Post
    Honestly feels like C9 The Sequel. I'm kind of disappointed. Hopefully next map is closer to Clockwork.
    Clockwork is my least favorite map. I can't stand that map more than Cloudnine.
    (0)
    99.99% chance probably a Titanman alt

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