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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    IMO it'd be a super neat addition for more casual content for sure. Gives us something to feed all the excessive oGCDs into.

    The only pain point for me is how it would potentially collide with the 2 minute meta's emphasis on stuffing every buff possible into the window coupled with SE's love of ensuring there's some kind of mechanic lined up right with said 2 minute window. On one side, we managed before with Blood for Blood, but on the other side, it could start being problematic if we get 'Top to 100% or Doom' style mechanics in these windows.
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    IMO it'd be a super neat addition for more casual content for sure. Gives us something to feed all the excessive oGCDs into.

    The only pain point for me is how it would potentially collide with the 2 minute meta's emphasis on stuffing every buff possible into the window coupled with SE's love of ensuring there's some kind of mechanic lined up right with said 2 minute window. On one side, we managed before with Blood for Blood, but on the other side, it could start being problematic if we get 'Top to 100% or Doom' style mechanics in these windows.
    I mean, I don't like talking as if the 2 minute meta will never or cannot ever change. We don't know what Dawntrail will do to the flow of combat, or any future expansion. And that's not to say it absolutely will change or go away either, I just don't like letting something that isn't set in stone control discussion about design ideas.
    (2)

  3. #3
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ty_taurus View Post
    I mean, I don't like talking as if the 2 minute meta will never or cannot ever change. We don't know what Dawntrail will do to the flow of combat, or any future expansion. And that's not to say it absolutely will change or go away either, I just don't like letting something that isn't set in stone control discussion about design ideas.
    If the 2 minute meta evaporates, that only makes this mechanic better IMO++
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #4
    Player
    Aldath's Avatar
    Join Date
    Jul 2023
    Posts
    224
    Character
    Ghael Rehw-setlas
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ty_taurus View Post
    I mean, I don't like talking as if the 2 minute meta will never or cannot ever change. We don't know what Dawntrail will do to the flow of combat, or any future expansion. And that's not to say it absolutely will change or go away either, I just don't like letting something that isn't set in stone control discussion about design ideas.
    Haven't they already said that 2 Minute meta has made it easier for the dev team to "balance" and design stuff and thus it will be permanent?
    (1)

  5. #5
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Aldath View Post
    Haven't they already said that 2 Minute meta has made it easier for the dev team to "balance" and design stuff and thus it will be permanent?
    cough Abyssos

    cough Ranged Tax/Melee being 10% ahead for seemingly zero reason

    I'd expect that if they had said it would be 'permanent', it'd be like how 'we cannot have a checkmark to say if you already obtained an item, the servers could not handle it'. That is, as soon as it becomes a PR issue of sorts (eg a plugin does the job for them and makes them look bad), the tune magically changes. If the 2min meta were directly linkable to a drop in player retention/too much bad PR/etc then it'd be gone, I'd assume
    (0)

  6. #6
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    cough Abyssos

    cough Ranged Tax/Melee being 10% ahead for seemingly zero reason

    I'd expect that if they had said it would be 'permanent', it'd be like how 'we cannot have a checkmark to say if you already obtained an item, the servers could not handle it'. That is, as soon as it becomes a PR issue of sorts (eg a plugin does the job for them and makes them look bad), the tune magically changes. If the 2min meta were directly linkable to a drop in player retention/too much bad PR/etc then it'd be gone, I'd assume
    I can only imagine they'll get hounded about it during the media tour. There's too much negative discussion about it including in influencer circles that I can't imagine nothing will be done at all. Which isn't to say that they might completely change trajectory or anything, but that I find it hard to believe with the way its been talked about that it's something that will never change in any capacity. It might not be a complete removal of the meta, but maybe there will be cuts to raid buffs. There are a lot of jobs that have raid buffs that don't exactly need them thematically.

    Personally, outside of Dancer, Bard, and Astrologian, I'd consider cutting most, if not all of the party buffs across the other jobs. Focus on giving different DPS different pieces of utility to help sell their unique advantages.
    (1)