...I'm guessing this isn't a serious suggestion, for the simple fact that who tf knows the patron deity of each player in their party...Then you have a spell that puts the symbols of the Twelve on the ground, and whichever one you stand on, your buff enhances the damage dealt by any players who's patron deity matches that symbol. So if for example, two players have the patron deity of Rhalgr in your party, standing on the symbol of Rhalgr will make your spell stronger on those two characters.
But, if it is... why would you want a job mechanic that entices statics to have identical role-play choices?
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