Quote Originally Posted by Noumenon View Post
Exactly. The way they design fights and neutered everything that isn't a DPS race in this game means that healing is utterly irrelevant.

By reducing the number of healing actions you actually will make the healing part of healers more fun.

We don't need junk like Macrocosmos or Aquaveil or Haima. It's too much.

Neuter healing, make healers into DPS with 4-5 healing actions and 4-5 support actions. It'll suddenly be 500% more engaging and you actually need to think about healing again, plus you now have a fun rotation in casual content where none of that matters.
I mean, I'd say Macrocosmos and Haima/Panhaima are far more interesting ways to heal than just Helios or Eukrasian Prognosis. I like the ideas of new heals, but I'd want them to just replace the old boring ones instead.