Quote Originally Posted by Cleretic View Post
Specifics on Selene
Initially Selene's abilities were an AOE Esuna, a Silence, and a buff that specifically increased Spell Speed of the whole party by something like 20%. It was like this up into HW, and the Spell speed buff was changed to 3% haste in Stormblood.

All in all, this made early Selene use quite good for mage comps and BLM boosting. The silence also allowed SCH to take the role of interrupting, allowing DPSes to use their then DPS tied interrupts for DPS rather than for holding for interrupts, and the AOE Esuna was just more or less an oh shit button/icing on the cake (really useful for Thordan Ex PUGs screwing up paralysis towers). This somewhat meant that Eos was the raid prog fairy, as her abilities revolve around AOE heals and damage mitigation instead, and Selene was the DPS fairy.

The SCH has the ability to switch between them at any time (MP issues notwithstanding), though the skills do share cooldowns, so to play optimally you use both. But most folks just default to Eos, because she heals and Scholar is a healer!

My guess is they gutted Selene because balancing the haste buff on top of Chain Stratagem was more than the devs wanted to do, mixed with the same reasoning they got rid of Heavy Thrust from DRG. "Most players don't use it, in spite of it being for optimal performance, so we'll just get rid of it and raise the skill floor!"