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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    Hello. If we would have this system implemented, then we would have to redesign monster displacement, timing, difficulty, and the claiming feature.

    Displacement: Reorganize monsters into a much more traverse pact in a multiple amount of area's so multiple groups can party effectively.

    Timing: Respawn rates would need to be organized into longer delays so people don't just get +1000 chain.

    Difficulty: This is not in level gap. Much more ferocious attack damage so it'll be legitimate for role displacement like Gladiator to tank.

    Claiming feature: Would have to do away with the current feature and allow us to claim another target while the first is near death to allow the chain to progress rather than wither and die.

    When someone said that all you would see is 5-6 mages pulling everything and nuking? No. Pulling multiple monsters would net you the same result as it did in XI. Death. Too much damage sustained.
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  2. #2
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kimahri View Post
    Hello. If we would have this system implemented, then we would have to redesign monster displacement, timing, difficulty, and the claiming feature.

    Displacement: Reorganize monsters into a much more traverse pact in a multiple amount of area's so multiple groups can party effectively.

    Timing: Respawn rates would need to be organized into longer delays so people don't just get +1000 chain.

    Difficulty: This is not in level gap. Much more ferocious attack damage so it'll be legitimate for role displacement like Gladiator to tank.

    Claiming feature: Would have to do away with the current feature and allow us to claim another target while the first is near death to allow the chain to progress rather than wither and die.

    When someone said that all you would see is 5-6 mages pulling everything and nuking? No. Pulling multiple monsters would net you the same result as it did in XI. Death. Too much damage sustained.
    Glad someone else realises that SP/EXP chains need more than just implementing. Also they would need to allow you to pull mobs further before returning to territory so that we can pull them to camp to be lined up for the next kill.

    Anyway you have earned yourself a like ^^

    Also Scarface I'm still waiting to here about these super camps you know as I really want to try them out.
    (0)