No one is questioning the financial growth as far as I know. What they're questioning is current player retention.There is no possible interpretation of the 14 billion yen difference in revenue over the second year of each expansion that would lead to "the game is less healthy, financially, in EW".
There is "noise" in these values, as the MMORPG group has Final Fantasy XI and Dragon Quest X included in those numbers.
Not all companies use the calendar year as their fiscal year also.
In SE's case, their fiscal year runs July to June.
No it's not, they use April to March https://www.hd.square-enix.com/eng/i...financial.html
Which means that your 2021 numbers are april 2020 to march 2021 and the 2023 april 2022 to march 2023. So your numbers and the LuckyBancho seem compatible.
Last edited by CNitsah; 09-23-2023 at 02:27 AM.
I was wrong about that too. Seemed strange they have the default at hiding something like achievements.I don't agree with that. Most people don't care about the achievement, why would they go hide them, they're visible by default. I'm sure the vast majority of player don't even know it's possible.
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Ok I'm wrong, it's private by default. Thus except being another hint in the direction there is some kind of fall, it's really hard to tell anything with that.
This data seems inconclusive to me until 6.5/6.55 is released. Its a very common trend to lose subs after .1 in most expansions. I have several friends that will unsub until then since they solely care for the story and playing with friends and usually do a 'catch-up' week or two until the new expansion comes out. Combine this with the growing sentiment that the game is boring and you can see more people unsubbing.
Thats what I was thinking after all the doom and gloom as well. The other expansions sans shadowbringers have a trend where the X.3 patch seems to be the low point afterwards it dips back up.This data seems inconclusive to me until 6.5/6.55 is released. Its a very common trend to lose subs after .1 in most expansions. I have several friends that will unsub until then since they solely care for the story and playing with friends and usually do a 'catch-up' week or two until the new expansion comes out. Combine this with the growing sentiment that the game is boring and you can see more people unsubbing.
Oops, you're correct.No it's not, they use April to March https://www.hd.square-enix.com/eng/i...financial.html
Which means that your 2021 numbers are april 2020 to march 2021 and the 2023 april 2022 to march 2023. So your numbers and the LuckyBancho seem compatible.
Probably for the same reason they don't want parsers in the game. Some players use such information in inappropriate ways.
all i see these days when i log in are sprouts/returning players , at this point i am sure se only cares about numbers and not feedback , and even if i want to treat ffxiv as a casual farming/crafting game since i love this type of games i can't because even the (indie games made by one person) releasing on steam/switch have more rewarding farming/crafting system then the one we currently have in ffxiv .
Guess we have more ERPers/Second Life gamers then. LuckyBancho's requirements on being "Active" is pretty barebones btw.DOOM! DOOM! Okay okay but I did go read that website they are basising this on achievements and I am going to drop this little blurb I just copy pasted from the website here also.
Although the recent decline is worrisome, if you look at the overall number, you can see that the active character population is basically increasing, albeit in waves.
You can go read it yourself
Yeah. Make no mistake, even if the endwalker trend line falls in line with non shb expansions, the argument that veteran players need more content remains.
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