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  1. #1
    Player
    TaleraRistain's Avatar
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    Jun 2015
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    5,551
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MisterNublet View Post
    Not sure why everyone needs to have every relic weapon when crafted gear and tomestone weapons are available. Maybe I'm an old school (MMO)RPG player where relic weapons signified a players commitment to their class/job after completing a long, difficult quest to acquire said relic. It gave players something to strive for and a sense of accomplishment while also rewarding them with something that influenced and strengthened their job/class. I remember how incredible it felt when I finished my Bard epic weapon in EverQuest.

    At this point, they might as well mail out relic weapons to players for having reached max level with their jobs, then they can say they have a 100% completion rate for the relic weapon.
    It's because this weapon is supposed to be the non-raiding answer to an endgame weapon. It's not like epics in EverQuest where we had to do endgame raiding for pieces for our epics. It's intended to be something a non-raider can obtain and the long questline and grind was what previously balanced things out because the faster alternative is to raid for it. I felt great when I finished my enchanter's snake stick and druid's scimitar, too, but that's not the intention of those weapons in this game.
    (1)

  2. #2
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by TaleraRistain View Post
    It's because this weapon is supposed to be the non-raiding answer to an endgame weapon. It's not like epics in EverQuest where we had to do endgame raiding for pieces for our epics. It's intended to be something a non-raider can obtain and the long questline and grind was what previously balanced things out because the faster alternative is to raid for it. I felt great when I finished my enchanter's snake stick and druid's scimitar, too, but that's not the intention of those weapons in this game.
    You're right, it's supposed to be the "non-raiding answer to an endgame weapon". However, current relics are more along the lines of "congratulations, you logged in on patch day with some stocked up uncapped tomestones".
    Relics should never be designed around being able to finish every relic while a step is current. It should always be a case of players being able to finish a few relics, while unaugmented tomestone/EX trial/crafted weapons fill in the gaps for the remaining jobs.

    All they've done with Endwalker is create a secondary, uncapped version of the tomestone weapon.
    (5)

  3. #3
    Player
    Nebelheim's Avatar
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    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TaleraRistain View Post
    It's because this weapon is supposed to be the non-raiding answer to an endgame weapon. It's not like epics in EverQuest where we had to do endgame raiding for pieces for our epics. It's intended to be something a non-raider can obtain and the long questline and grind was what previously balanced things out because the faster alternative is to raid for it. I felt great when I finished my enchanter's snake stick and druid's scimitar, too, but that's not the intention of those weapons in this game.
    Just because relics are not earned in raids doesn't mean they should require no effort to get. Why is it so bad to want relics to take some sort of grind like they did in every other expansion rather then get them handed to you with capped tomes every new patch. They should take some form of effort to earn rather than doing what we do on a daily basis of roulettes and hunt trains. We're not asking for ff11 or everquest grinds at least give us the pre-nerf arr or heavansward era relics grinds.
    (7)
    That is when the true Vana'diel of legend will be reborn.

  4. #4
    Player
    TaleraRistain's Avatar
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    Jun 2015
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    5,551
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nebelheim View Post
    Just because relics are not earned in raids doesn't mean they should require no effort to get. Why is it so bad to want relics to take some sort of grind like they did in every other expansion rather then get them handed to you with capped tomes every new patch. They should take some form of effort to earn rather than doing what we do on a daily basis of roulettes and hunt trains. We're not asking for ff11 or everquest grinds at least give us the pre-nerf arr or heavansward era relics grinds.
    Never said it should? I prefer ARR and HW questlines. I was responding to the poster that mentioned EQ epic weapons that required high end raiding to complete and sometimes even just start the quests. As I mentioned, the long questline and grind with XIV relics is what balanced them against a raid-obtained weapon. So there's some imbalance now without that longer questline and some manner of grind.

    Also, Nezerius, it was entirely possible to finish all the relics if you had the classes leveled even in HW. People would grind them all out. I was happy with my couple for my main classes but I had friends who did them all. Steps were still a decent amount of work even if you were just working on a single one.
    (0)

  5. #5
    Player
    Nebelheim's Avatar
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    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Never said it should? I prefer ARR and HW questlines. I was responding to the poster that mentioned EQ epic weapons that required high end raiding to complete and sometimes even just start the quests. As I mentioned, the long questline and grind with XIV relics is what balanced them against a raid-obtained weapon. So there's some imbalance now without that longer questline and some manner of grind.

    Also, Nezerius, it was entirely possible to finish all the relics if you had the classes leveled even in HW. People would grind them all out. I was happy with my couple for my main classes but I had friends who did them all. Steps were still a decent amount of work even if you were just working on a single one.
    I would enjoy having arr and hw type grinds back where the grind lasted for almost the entire patch.
    (0)
    That is when the true Vana'diel of legend will be reborn.

  6. #6
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
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    5,551
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nebelheim View Post
    I would enjoy having arr and hw type grinds back where the grind lasted for almost the entire patch.
    Yeah, same. I don't want relics tied to exploratory zones back because leveling in those zones was godawfully boring. I'm not looking for an MMO where I just camp and grind and meme in shout chat. Been there, done that, need something that's more active. I don't mind if that content exists. Just don't want the relic tied to it. Also would like to see them step away from relics as tied to just adventure and have options utilizing DoH and DoL again like in ARR and HW. Or minigames. It would be fun to be able to get a relic drop by doing a Triple Triad match.
    (0)

  7. #7
    Player
    Nebelheim's Avatar
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    May 2014
    Location
    Ul'dah
    Posts
    769
    Character
    Lilisette Lufaise
    World
    Leviathan
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Yeah, same. I don't want relics tied to exploratory zones back because leveling in those zones was godawfully boring. I'm not looking for an MMO where I just camp and grind and meme in shout chat. Been there, done that, need something that's more active. I don't mind if that content exists. Just don't want the relic tied to it. Also would like to see them step away from relics as tied to just adventure and have options utilizing DoH and DoL again like in ARR and HW. Or minigames. It would be fun to be able to get a relic drop by doing a Triple Triad match.
    It was fun when they implemented materia melding and crafting and combat related stuff it felt like it had variety compared to what we have now.
    (1)
    That is when the true Vana'diel of legend will be reborn.

  8. #8
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,551
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nebelheim View Post
    It was fun when they implemented materia melding and crafting and combat related stuff it felt like it had variety compared to what we have now.
    And levequests. Kind of a shame those got left behind.
    (0)