I mean, you know I'm a massive proponent of Eureka/Bozja type content, right?
That said: People were highly critical of them at the time. I think it's more "absence makes the heart go fonder"; it took not having one for people to see that they're good to have and that the complaints ("Eureka/Bozja suck! We want a HW Relic grind where you just do content and turn in some parts!") were bad. This also goes into the whole thing about people complaining about the wrong things.
I'm not dismissing it.
I AM pointing out that it's the only difference.
"Raids suck now"; We have the same amount of fights in EW as ShB and SB and HW. And the fights are largely more technical and "hard" than they were back then (in terms of "the dance"); what's easier is the uptime so difficulty has been shifted away from rotations and into mechancis.
"The Trial series isn't a separate story"; but it's the same number of fights, and the fight mechanics are arguably more difficult (and more body check filled). So that means (in a way) more content for hardcores (at the expense of the midcore). "But it was more story content"; yes, but this time we have Tataru's quests, which in term of length to do (cutscenes and all) are similar in time expended to Wyrlit or Four Lords were. That is, we still have that AMOUNT of content. And 4 Fiends was at least slightly more compelling imo than 4 Lord was (aside from Phoenix).
Even the complaint about Orthos is more "It's the same thing again", not that it's less.
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So it seems less EW has less content, or significantly so, and more a combination that the content isn't as repeatable and it doesn't have MORE. So people saying it has so much less are kind of lying (though, to be fair, most aren't going to lay out the content side-by-side to realize it's about the same amount overall). They also, in praising past expansions, are defeating their own argument that we had so much more content because we, in fact, did not. Or in different words:
"People are stating the wrong complaint."
They had SPECIFIC content that had more longevity. That's the only complaint that actually registers.
I mean, it kind of is.
Zepla, for example, was not complaining about ShB or SB's content. The forums in ShB were more complaining about healer damage button removal (which wasn't a big deal outside of the healer forum) and how Bozja sucked.
For some people who have been complaining since 4.0, it wasn't a "straw that breaks the camel's back" situation, as they've been complaining for like 6 years and have been perpetually unhappy. For those that haven't, many of them were fine with ShB despite it being basically the same thing.
EDIT:
OVERALL CONTENT is roughly the same.
We have similar amounts of:
MSQ
Dungeons
Trials
Raids
Alliance
Sidequests
Story sidequests (stuff like Tribal, etc)
PvP (actually we seem to have more of that)
Minigame stuff (new Triad cards, BLU, etc)
What we gained that ShB didn't have:
2 (soon to be 3) Criterion
Deep Dungeon (remember ShB didn't have one)
Island Sanctuary (love it or not, it's still content)
Hildibrand (love it or not, it's still content)
What ShB had that we don't have now:
Bozja (2 zones, 3 raids)
Ishgard Restoration (one-time content, though there's a lot to it)
Vs SB specifically:
SB did have HoH (so Orthos is covered)
Eureka (4 zones, 1 raid)
Are these a big deal?
Oh absolutely! For anyone who somehow has missed me talking about this for literally months AND has missed me saying so in this thread dozens of times including in the post quoted: I LOVE Exploration/Foray zones/content. I think it's great for the game and is really bad Bozja lost one (or two?) zones due to the pandemic and we don't have one in EW. I'm also old enough to remember people ENDLESSLY COMPLAINING about Eureka and Bozja both. It's not the same people, I'm aware, but the fact remains the Devs were responding to feedback, not just being cheapskates or lazy.
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So in terms of OVERALL CONTENT, the OVERALL CONTENT was similar, yes. It was different. The big change from ShB to EW is we traded Bozja and Ishgard for Orthos and Criterion and Island. As I don't have a Static to run stuff with I just did Sil'di for the story and have only run the new one once because I kind of am not that interested in the setting; and I hate Island being mostly a spreadsheet since I'd rather gather AND CRAFT the stuff myself like I did in Ishgard. But in terms of content, it's a lot of CONTENT, it's just content I don't personally care for. Island has a similar amount of stuff to do as Ishgard Restoration, for example, and once we have all three Criterions, they'll be a similar amount of fight/encounters to Bozja's three raids, especially considering the number of bosses and three difficulty tunings. Add in Orthos for another 10 fights and zone/environments - remember ShB didn't have a Deep Dungeon - and that should equal ROUGHLY the same amount of OVERALL CONTENT.
So yes, the amount of content is similar - laugh all you want - it's just different and, I believe, inferior since it doesn't appeal to as broad an audience and doesn't have the longevity.
I mean, the person right above you said it was the amount. XD
People get mad when I make big posts replying to multiple people, but when I make shorter posts replying to some complaints, they assume it's about theirs and more expansive. Make up your minds, people! This is why I can't make short posts.
And again: Have you not seen MY OWN POSTS talking endlessly about how I love Eureka/Bozja and think their absence is bad?
I DO understand this, but this is also true of other stuff. Criterion is going to be 3 dungeons, 15 bosses, with 3 difficulty settings and mechanic sets, and the boss attack patterns and abilities, even within a difficulty, have alterations (e.g. I'm only counting the first boss as "1", but it's actually "3" since it's on each path AND each one has at least two variations, so it's actually "6"). Island Sanctuary is a grind and customization and minion and outdoor furnishing and party/venue/friends group and "grind" for rewards content. Calling them "just Criterion/Island" is disingenuous, too, but it's what people are doing.
Though, again: I complain about Bozja/Eureka being gone. Have you not seen me do so in my posts?
Not really, no. The xp drops off hard. The best way is to maybe get to 81 then use the Levequests in Sharl to get from 81-90. If you have 99 allowances, that's plenty, and you can just go to the NPC vendors in the EW zone settlements to buy the gear to do the gear turn-ins.
It has rewards, but some are ridiculous grinds (the pterodactyl is insane), a lot are complete RNG (Kupo of Fortune), and a lot are about as future proofed as the Timeworn Relic step of the ShB weapons/Delubrium is in terms of you needing to go and grind specific mats if people aren't actively doing the content and flooding your MB.
This.
Most points can be argued one way or another, but this is the big one.
Field content is a social avenue and a midcore avenue and a casual avenue and a hardcore avenue. Everyone has something. Bozja, for example, you've got casual grinds for relics (it really is, you can do a lot of it with just FATEs and some Roulettes), but also midcore content with some of the fights and raids or people wanting to grind out more for the armor sets and the 10/10/10 seals, but you also have DR Savage for the hardcore people out there, as well as the duels. It really was content for just about everyone, social and soloers alike.



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