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  1. #10
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,559
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    With respect, you've misunderstood the purpose of this macro, so let me explain. The intent of this macro is not that you cast Chi and then follow it up with Mug. Rather, you have 1 button that can do 2 things.

    So when you're doing your standard combo with other buttons and you decide you want to use Mug, you press this macro.

    And in a totally separate circumstance when you want to cast Chi, you press this same exact macro.

    This reduces the number of buttons on your crosshotbar by 1. That's the benefit.

    Hope that clears this up!
    To which I say, why would you run the risk of messing up a mudra due to macro shenanigans and not just put it on a different button? An idea there would be to put it on Meisui, something that has a very specific activation and can only be used in that instance and is used in the same 120 second window that Mug is used in, just at a different time. Or, if you really want it on a GCD, stick it on a Raiju. just, do not, stick ANY mudras on a macro, that is probably one of the few things I will say no, there are much much better things you attach an action to that don't pose a risk of messing up a core element of the job.

    Now:

    Quote Originally Posted by LilimoLimomo View Post
    /macroicon "Ruin II"
    /macroerror off
    /ac "Ruin II"
    /ac "Ruin II"
    /ac "Ruin II"
    /ac "Ruin II"
    /ac "Ruin II"
    /ac "Ruin II"
    /ac "Ruin II"
    /ac "Ruin II"
    /ac "Ruin II"
    /ac "Energy Drain"
    /ac "Aetherflow"
    As an FYI, there is a chance this will fail as if it is one of the later Ruin 2s that is activated, the macro will continue on and try and activate Energy Drain and Aetherflow, but you are still in the animation lock for Ruin 2.
    (2)
    Last edited by Mikey_R; 09-10-2023 at 04:28 AM.