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  1. #1
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,612
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    This would have been a better post if the OP had just admitted they had an issue with the changes to Dark Knight and left everything else out.

    I got that impression because (a) the OP's avatar is a Dark Knight and (b) they appeared to have absolutely no frustrations about any other tank.

    Righteous anger, followed by blah-blah-blah-Kaiten-blah-blah.

    Oh, and something about the 2-minute meta and uptime. Golly gee. Complain about bosses removing themselves from the field and messing up carefully(?) planned attack sequences and then complaining when bosses no longer disappear, are easier to hit (and those positionals no longer matter) and players attack sequences merge every two minutes ... What did players expect would happen?
    (1)

  2. #2
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DPZ2 View Post
    This would have been a better post if the OP had just admitted they had an issue with the changes to Dark Knight and left everything else out.

    I got that impression because (a) the OP's avatar is a Dark Knight and (b) they appeared to have absolutely no frustrations about any other tank.

    Righteous anger, followed by blah-blah-blah-Kaiten-blah-blah.

    Oh, and something about the 2-minute meta and uptime. Golly gee. Complain about bosses removing themselves from the field and messing up carefully(?) planned attack sequences and then complaining when bosses no longer disappear, are easier to hit (and those positionals no longer matter) and players attack sequences merge every two minutes ... What did players expect would happen?
    I mean, yeah, it's about the pve job and combat design, what did you expect? There are mistakes that they've made and of course I'm going to point them out. I'm going to list why too much simplification is a bad thing.

    There was no reason to remove Kaiten, yes I'm going to call it out. Yes they've removed a lot from my main job, I'm going to call it out in a thread for PvE job design. Just making this yet another DRK thread would be completely pointless since I wanted to make this general post whether people interacted with it or not.

    I have no problem with bosses disappearing, I never said that or I worded it poorly, I have problems with them automatically repositioning the boss for the tanks.

    I mean, positionals still matter, they have the added potency. You don't HAVE to chase them, sure, but they still matter for those who enjoy the added layer of optimization. My main point with bosses being as easy to keep uptime on like in anabaseios is that it takes away the satisfaction of squeezing in that last GCD before you need to disengage. We have casters and phys ranged in this game, kind of takes part of an advantage away that the ranged jobs had. It doesn't really make sense for bosses to have hitboxes so large that it's not relevant where you're playing a melee or a ranged job.

    I do have problems about the other tanks, I don't have to go too in-depth about it. I still think PLD can be expanded on and there's no way they are going to be releasing anything more with it before Dawntrail. My main criticism is that they're boring, that's speaking for all of them outside of Gunbreaker since it's the most active one.

    For what it's worth, this is a massive post, I wasn't expecting a whole lot of engagement but I appreciate the bump lol
    (2)
    Last edited by Zairava; 09-10-2023 at 02:05 AM. Reason: Endwalker->Dawntrail, usual editing while rereading